Super Cup Master Duel VN Solo Super Cup Master Duel VN Solo Vòng loại Super Cup mùa #4 Bảng B

Super Cup Master Duel VN Solo Super Cup Master Duel VN Solo Vòng loại Super Cup mùa #4 Bảng B

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 100

Giải Super Cup Master Duel Việt Nam chính thức khai mở đăng ký như sau:
👉 Vào group discord: Master Duel Việt Nam
👉 Vào kênh "Events" -> mục "Đăng ký giải"
👉 Để lại tin nhắn: Tên + "đăng ký giải super cup"
👉 Các bạn hãy chỉnh tên ingame = tên discord để BTC tiện quản lý.

⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.

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Rule:
👉 Deck nộp ngay trên web ygovietnam.com sau khi đăng ký.
👉 Deck hợp lệ bao gồm 1 Main Deck (min 40 max 60) + 1 Extra Deck (min 0 max 15) + 1 Side Deck (min 0 max 15).
 👉 Những card không có trong Master Duel cũng bị cấm.
👉 Vòng loại đấu loại trực tiếp - 1 Match 1 Duel.
👉 Top 16 đấu loại trực tiếp - 1 Match 3 Duels - Người thua Duel trước được chọn lượt ở Duel sau.
👉 Người thắng 1 Match có trách nhiệm báo thắng trong Discord của nhóm.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 5p kể từ khi bắt đầu nếu không có mặt sẽ tính thua toàn Match.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi Match.








Tournament Details

Cách đăng ký:
Vào Web ghi danh và nộp deck: https://ygovietnam.com/gameplay/master-duel/tournament/
Sau đó vào Discord -> Events -> Đăng ký MD -> để lại tn "Tên đã đk" + "đăng ký vòng loại Super Cup #4" 
https://discord.gg/RBq2A7yDKN
Xin lưu ý: Dùng tên ingame giống với tên đăng ký để BTC tiện sắp xếp!
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Thể lệ vòng loại
⭐️ Đánh bo 1
⭐️ Loại trực tiếp
⭐️ Không Side Deck
⭐️ Cấm top tier 1 - 2 -3 bao gồm các lá bài có tên và text liên quan đến Top Tier trong danh sách.
⭐️ Cấm các lá bài sau: Skill Drain, Rivalry of Warlord, Gozen Match, Anti Spell Fragrance, There can only be one, Kaiser Colloseum, Secret Village of Spellcaster.
Link xem top tier:
https://ygovietnam.com/gameplay/master-duel/tierlist
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Giải thưởng:
🥇 top 1: 400k + vật phẩm tài trợ
🥈 top 2: 300k + vật phẩm tài trợ
🥉 top 3: 200k + vật phẩm tài trợ
🏅 top 4: 100k + vật phẩm tài trợ
🎖 top 5- 16: 50k mỗi người
🏵 giải khán giả: 100k cho 1 dự đoán gần đúng nhất top top 8, top 4 và top 1
*** Lưu ý: giải thưởng có thể thay đổi chút đỉnh tuỳ thuộc lượng tài trợ. ***
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Hạn chót đăng ký vòng loại: 23h59 ngày 07/07/2023
Hạn chót đăng ký nộp Deck: 23h59 ngày 07/07/2023
Sau ngày hết hạn ai không nộp deck sẽ bị loại khỏi danh sách.
⭐️⭐️⭐️ Vòng loại kéo dài 2 ngày vào đúng 19h00 ngày 08/07 & 09/07 ⭐️⭐️⭐️
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Các bạn có hảo ý muốn tài trợ cho giải hãy liên hệ Admin ygovietnam.com hoặc FB Master Duel Viêt Nam
https://www.facebook.com/groups/269026914842327
Xin cảm ơn sự tài trợ chính đến từ:
⭐️ ygovietnam.com
⭐️ youtube MeoFoolGaming
⭐️ youtube Master Duel Việt Nam
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Tournament result and statistic










Award-winning Decks


1/🥇 Hạng Nhất

Miyukii (43057261)

Need 24 UR

UR Rarity
Maxx "C"3 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Marincess Aqua Argonaut1 card
UR Rarity
Marincess Coral Triangle1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Number 4: Stealth Kragen1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Cynet Mining2 card
UR Rarity
Foolish Burial1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Raigeki1 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
2 cardD.D. Crow
SR Rarity
2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
1 cardDroll & Lock Bird
SR Rarity
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


SR Rarity
3 cardMarincess Blue Tang
SR Rarity
3 cardMarincess Blue Tang
Marincess Blue Tang
WATER 4
Marincess Blue Tang
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.


SR Rarity
3 cardMarincess Pascalus
SR Rarity
3 cardMarincess Pascalus
Marincess Pascalus
WATER 4
Marincess Pascalus
  • ATK:

  • 1200

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.


R Rarity
3 cardMarincess Sea Horse
R Rarity
3 cardMarincess Sea Horse
Marincess Sea Horse
WATER 3
Marincess Sea Horse
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.


R Rarity
1 cardMarincess Sleepy Maiden
R Rarity
1 cardMarincess Sleepy Maiden
Marincess Sleepy Maiden
WATER 5
Marincess Sleepy Maiden
  • ATK:

  • 500

  • DEF:

  • 2500


You can target 1 "Marincess" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● While this card is in the Monster Zone, the targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 "Marincess" Link Monster you control; equip it with 1 "Marincess" Link Monster from your GY. You can only use each effect of "Marincess Sleepy Maiden" once per turn.


SR Rarity
3 cardMarincess Springirl
SR Rarity
3 cardMarincess Springirl
Marincess Springirl
WATER 4
Marincess Springirl
  • ATK:

  • 1200

  • DEF:

  • 1000


You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      UR Rarity
      2 cardCynet Mining
      UR Rarity
      2 cardCynet Mining
      Cynet Mining
      Spell Normal
      Cynet Mining

        Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


        UR Rarity
        1 cardFoolish Burial
        UR Rarity
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          UR Rarity
          1 cardForbidden Droplet
          UR Rarity
          1 cardForbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

            UR Rarity
            1 cardHarpie's Feather Duster
            UR Rarity
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              UR Rarity
              1 cardLightning Storm
              UR Rarity
              1 cardLightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                Tag(s):

                N Rarity
                1 cardMarincess Battle Ocean
                N Rarity
                1 cardMarincess Battle Ocean
                Marincess Battle Ocean
                Spell Field
                Marincess Battle Ocean

                  All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.


                  SR Rarity
                  3 cardMarincess Dive
                  SR Rarity
                  3 cardMarincess Dive
                  Marincess Dive
                  Spell Normal
                  Marincess Dive

                    Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.


                    UR Rarity
                    1 cardRaigeki
                    UR Rarity
                    1 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      UR Rarity
                      3 cardInfinite Impermanence
                      UR Rarity
                      3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        R Rarity
                        1 cardMarincess Wave
                        R Rarity
                        1 cardMarincess Wave
                        Marincess Wave
                        Trap Normal
                        Marincess Wave

                          If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                          UR Rarity
                          1 cardAccesscode Talker
                          UR Rarity
                          1 cardAccesscode Talker
                          Accesscode Talker
                          DARK
                          Accesscode Talker
                          • ATK:

                          • 2300

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                          Tag(s):

                          UR Rarity
                          1 cardMarincess Aqua Argonaut
                          UR Rarity
                          1 cardMarincess Aqua Argonaut
                          Marincess Aqua Argonaut
                          WATER
                          Marincess Aqua Argonaut
                          • ATK:

                          • 2300

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                          R Rarity
                          2 cardMarincess Blue Slug
                          R Rarity
                          2 cardMarincess Blue Slug
                          Marincess Blue Slug
                          WATER
                          Marincess Blue Slug
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


                          SR Rarity
                          2 cardMarincess Coral Anemone
                          SR Rarity
                          2 cardMarincess Coral Anemone
                          Marincess Coral Anemone
                          WATER
                          Marincess Coral Anemone
                          • ATK:

                          • 2000

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                          UR Rarity
                          1 cardMarincess Coral Triangle
                          UR Rarity
                          1 cardMarincess Coral Triangle
                          Marincess Coral Triangle
                          WATER
                          Marincess Coral Triangle
                          • ATK:

                          • 1500

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.


                          R Rarity
                          1 cardMarincess Crystal Heart
                          R Rarity
                          1 cardMarincess Crystal Heart
                          Marincess Crystal Heart
                          WATER
                          Marincess Crystal Heart
                          • ATK:

                          • 0

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.


                          SR Rarity
                          1 cardMarincess Great Bubble Reef
                          SR Rarity
                          1 cardMarincess Great Bubble Reef
                          Marincess Great Bubble Reef
                          WATER
                          Marincess Great Bubble Reef
                          • ATK:

                          • 2600

                          • LINK-4

                          Link Arrow:

                          Left

                          Right

                          Bottom

                          Bottom-Right


                          2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.


                          R Rarity
                          1 cardMarincess Marbled Rock
                          R Rarity
                          1 cardMarincess Marbled Rock
                          Marincess Marbled Rock
                          WATER
                          Marincess Marbled Rock
                          • ATK:

                          • 2500

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.


                          R Rarity
                          2 cardMarincess Sea Angel
                          R Rarity
                          2 cardMarincess Sea Angel
                          Marincess Sea Angel
                          WATER
                          Marincess Sea Angel
                          • ATK:

                          • 1000

                          • LINK-1

                          Link Arrow:

                          Left


                          1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.


                          SR Rarity
                          1 cardSplash Mage
                          SR Rarity
                          1 cardSplash Mage
                          Splash Mage
                          WATER
                          Splash Mage
                          • ATK:

                          • 1100

                          • LINK-2

                          Link Arrow:

                          Top-Right

                          Bottom-Right


                          2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                          UR Rarity
                          1 cardAbyss Dweller
                          UR Rarity
                          1 cardAbyss Dweller
                          Abyss Dweller
                          WATER
                          Abyss Dweller
                          • ATK:

                          • 1700

                          • DEF:

                          • 1400


                          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                          UR Rarity
                          1 cardNumber 4: Stealth Kragen
                          UR Rarity
                          1 cardNumber 4: Stealth Kragen
                          Number 4: Stealth Kragen
                          WATER
                          Number 4: Stealth Kragen
                          • ATK:

                          • 1900

                          • DEF:

                          • 1500


                          2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                          2/🥈 Hạng Nhì

                          nobody (36702415)

                          Need 36 UR

                          UR Rarity
                          Alpha, the Master of Beasts3 card
                          UR Rarity
                          Danger! Bigfoot!3 card
                          UR Rarity
                          Dogoran, the Mad Flame Kaiju2 card
                          UR Rarity
                          Gizmek Orochi, the Serpentron Sky Slasher3 card
                          UR Rarity
                          Inspector Boarder2 card
                          UR Rarity
                          Baronne de Fleur1 card
                          UR Rarity
                          Draco Berserker of the Tenyi1 card
                          UR Rarity
                          Ruddy Rose Dragon1 card
                          UR Rarity
                          Dingirsu, the Orcust of the Evening Star1 card
                          UR Rarity
                          Divine Arsenal AA-ZEUS - Sky Thunder1 card
                          UR Rarity
                          Number 100: Numeron Dragon1 card
                          UR Rarity
                          Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                          UR Rarity
                          Number 90: Galaxy-Eyes Photon Lord1 card
                          UR Rarity
                          Superdreadnought Rail Cannon Gustav Max1 card
                          UR Rarity
                          The Zombie Vampire1 card
                          UR Rarity
                          Change of Heart2 card
                          UR Rarity
                          Harpie's Feather Duster1 card
                          UR Rarity
                          Interrupted Kaiju Slumber2 card
                          UR Rarity
                          Lightning Storm2 card
                          UR Rarity
                          Trade-In3 card
                          UR Rarity
                          Triple Tactics Talent2 card
                          UR Rarity
                          There Can Be Only One1 card

                          Main: 40 Extra: 15

                          UR Rarity
                          3 cardAlpha, the Master of Beasts
                          UR Rarity
                          3 cardAlpha, the Master of Beasts
                          Alpha, the Master of Beasts
                          EARTH 8
                          Alpha, the Master of Beasts
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.


                          SR Rarity
                          1 cardArchnemeses Eschatos
                          SR Rarity
                          1 cardArchnemeses Eschatos
                          Archnemeses Eschatos
                          LIGHT 11
                          Archnemeses Eschatos
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of "Archnemeses Eschatos" once per turn.


                          UR Rarity
                          3 cardDanger! Bigfoot!
                          UR Rarity
                          3 cardDanger! Bigfoot!
                          Danger! Bigfoot!
                          DARK 8
                          Danger! Bigfoot!
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.


                          R Rarity
                          2 cardDanger! Thunderbird!
                          R Rarity
                          2 cardDanger! Thunderbird!
                          Danger! Thunderbird!
                          DARK 8
                          Danger! Thunderbird!
                          • ATK:

                          • 2800

                          • DEF:

                          • 2400


                          You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.


                          UR Rarity
                          2 cardDogoran, the Mad Flame Kaiju
                          UR Rarity
                          2 cardDogoran, the Mad Flame Kaiju
                          Dogoran, the Mad Flame Kaiju
                          FIRE 8
                          Dogoran, the Mad Flame Kaiju
                          • ATK:

                          • 3000

                          • DEF:

                          • 1200


                          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


                          R Rarity
                          3 cardGadarla, the Mystery Dust Kaiju
                          R Rarity
                          3 cardGadarla, the Mystery Dust Kaiju
                          Gadarla, the Mystery Dust Kaiju
                          WIND 8
                          Gadarla, the Mystery Dust Kaiju
                          • ATK:

                          • 2700

                          • DEF:

                          • 1600


                          You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


                          SR Rarity
                          2 cardGameciel, the Sea Turtle Kaiju
                          SR Rarity
                          2 cardGameciel, the Sea Turtle Kaiju
                          Gameciel, the Sea Turtle Kaiju
                          WATER 8
                          Gameciel, the Sea Turtle Kaiju
                          • ATK:

                          • 2200

                          • DEF:

                          • 3000


                          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                          UR Rarity
                          3 cardGizmek Orochi, the Serpentron Sky Slasher
                          UR Rarity
                          3 cardGizmek Orochi, the Serpentron Sky Slasher
                          Gizmek Orochi, the Serpentron Sky Slasher
                          DARK 8
                          Gizmek Orochi, the Serpentron Sky Slasher
                          • ATK:

                          • 2450

                          • DEF:

                          • 2450


                          If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.


                          UR Rarity
                          2 cardInspector Boarder
                          UR Rarity
                          2 cardInspector Boarder
                          Inspector Boarder
                          LIGHT 4
                          Inspector Boarder
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)


                          SR Rarity
                          1 cardYakusa, Lord of the Eight Thunders
                          SR Rarity
                          1 cardYakusa, Lord of the Eight Thunders
                          Yakusa, Lord of the Eight Thunders
                          LIGHT 8
                          Yakusa, Lord of the Eight Thunders
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type. ● Ritual/Fusion: Draw 1 card. ● Synchro/Xyz: This card gains 1000 ATK. You can only use this effect of "Yakusa, Lord of the Eight Thunders" once per turn.


                          SR Rarity
                          3 cardDeep Sea Diva
                          SR Rarity
                          3 cardDeep Sea Diva
                          Deep Sea Diva
                          WATER 2
                          Deep Sea Diva
                          • ATK:

                          • 200

                          • DEF:

                          • 400


                          When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.


                          UR Rarity
                          2 cardChange of Heart
                          UR Rarity
                          2 cardChange of Heart
                          Change of Heart
                          Spell Normal
                          Change of Heart

                            Target 1 monster your opponent controls; take control of it until the End Phase.


                            UR Rarity
                            1 cardHarpie's Feather Duster
                            UR Rarity
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              UR Rarity
                              2 cardInterrupted Kaiju Slumber
                              UR Rarity
                              2 cardInterrupted Kaiju Slumber
                              Interrupted Kaiju Slumber
                              Spell Normal
                              Interrupted Kaiju Slumber

                                Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.


                                UR Rarity
                                2 cardLightning Storm
                                UR Rarity
                                2 cardLightning Storm
                                Lightning Storm
                                Spell Normal
                                Lightning Storm

                                  If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                  Tag(s):

                                  SR Rarity
                                  2 cardPot of Desires
                                  SR Rarity
                                  2 cardPot of Desires
                                  Pot of Desires
                                  Spell Normal
                                  Pot of Desires

                                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                    Tag(s):

                                    UR Rarity
                                    3 cardTrade-In
                                    UR Rarity
                                    3 cardTrade-In
                                    Trade-In
                                    Spell Normal
                                    Trade-In

                                      Discard 1 Level 8 monster; draw 2 cards.


                                      UR Rarity
                                      2 cardTriple Tactics Talent
                                      UR Rarity
                                      2 cardTriple Tactics Talent
                                      Triple Tactics Talent
                                      Spell Normal
                                      Triple Tactics Talent

                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                        Tag(s):

                                        UR Rarity
                                        1 cardThere Can Be Only One
                                        UR Rarity
                                        1 cardThere Can Be Only One
                                        There Can Be Only One
                                        Trap Continuous
                                        There Can Be Only One

                                          Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                          UR Rarity
                                          1 cardBaronne de Fleur
                                          UR Rarity
                                          1 cardBaronne de Fleur
                                          Baronne de Fleur
                                          WIND 10
                                          Baronne de Fleur
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2400


                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                          UR Rarity
                                          1 cardDraco Berserker of the Tenyi
                                          UR Rarity
                                          1 cardDraco Berserker of the Tenyi
                                          Draco Berserker of the Tenyi
                                          DARK 8
                                          Draco Berserker of the Tenyi
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 0


                                          1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                                          UR Rarity
                                          1 cardRuddy Rose Dragon
                                          UR Rarity
                                          1 cardRuddy Rose Dragon
                                          Ruddy Rose Dragon
                                          FIRE 10
                                          Ruddy Rose Dragon
                                          • ATK:

                                          • 3200

                                          • DEF:

                                          • 2400


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


                                          UR Rarity
                                          1 cardDingirsu, the Orcust of the Evening Star
                                          UR Rarity
                                          1 cardDingirsu, the Orcust of the Evening Star
                                          Dingirsu, the Orcust of the Evening Star
                                          DARK
                                          Dingirsu, the Orcust of the Evening Star
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 2100


                                          2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          LIGHT
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                          Tag(s):

                                          SR Rarity
                                          1 cardDownerd Magician
                                          SR Rarity
                                          1 cardDownerd Magician
                                          Downerd Magician
                                          DARK
                                          Downerd Magician
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 200


                                          2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                          UR Rarity
                                          1 cardNumber 100: Numeron Dragon
                                          UR Rarity
                                          1 cardNumber 100: Numeron Dragon
                                          Number 100: Numeron Dragon
                                          LIGHT
                                          Number 100: Numeron Dragon
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          2 "Number" Xyz Monsters with the same name and Rank Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their Graveyard to their field. When an opponent's monster declares an attack while this card is in your Graveyard and you have no cards in your hand or field: You can Special Summon this card.


                                          UR Rarity
                                          1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                          UR Rarity
                                          1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                          Number 38: Hope Harbinger Dragon Titanic Galaxy
                                          LIGHT
                                          Number 38: Hope Harbinger Dragon Titanic Galaxy
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                          R Rarity
                                          1 cardNumber 77: The Seven Sins
                                          R Rarity
                                          1 cardNumber 77: The Seven Sins
                                          Number 77: The Seven Sins
                                          DARK
                                          Number 77: The Seven Sins
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                                          N Rarity
                                          1 cardNumber 84: Pain Gainer
                                          N Rarity
                                          1 cardNumber 84: Pain Gainer
                                          Number 84: Pain Gainer
                                          DARK
                                          Number 84: Pain Gainer
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.


                                          UR Rarity
                                          1 cardNumber 90: Galaxy-Eyes Photon Lord
                                          UR Rarity
                                          1 cardNumber 90: Galaxy-Eyes Photon Lord
                                          Number 90: Galaxy-Eyes Photon Lord
                                          LIGHT
                                          Number 90: Galaxy-Eyes Photon Lord
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 3000


                                          2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                          R Rarity
                                          1 cardNumber 97: Draglubion
                                          R Rarity
                                          1 cardNumber 97: Draglubion
                                          Number 97: Draglubion
                                          DARK
                                          Number 97: Draglubion
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.


                                          SR Rarity
                                          1 cardOnibimaru Soul Sweeper
                                          SR Rarity
                                          1 cardOnibimaru Soul Sweeper
                                          Onibimaru Soul Sweeper
                                          DARK
                                          Onibimaru Soul Sweeper
                                          • ATK:

                                          • 1900

                                          • DEF:

                                          • 1600


                                          2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.


                                          UR Rarity
                                          1 cardSuperdreadnought Rail Cannon Gustav Max
                                          UR Rarity
                                          1 cardSuperdreadnought Rail Cannon Gustav Max
                                          Superdreadnought Rail Cannon Gustav Max
                                          EARTH
                                          Superdreadnought Rail Cannon Gustav Max
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                          UR Rarity
                                          1 cardThe Zombie Vampire
                                          UR Rarity
                                          1 cardThe Zombie Vampire
                                          The Zombie Vampire
                                          DARK
                                          The Zombie Vampire
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2800


                                          2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                          3/🥉 Hạng 3

                                          Arima tokoyami (43256710)

                                          Need 23 UR

                                          UR Rarity
                                          Maxx "C"2 card
                                          UR Rarity
                                          Accesscode Talker1 card
                                          UR Rarity
                                          Apollousa, Bow of the Goddess1 card
                                          UR Rarity
                                          Beyond the Pendulum1 card
                                          UR Rarity
                                          Heavymetalfoes Electrumite1 card
                                          UR Rarity
                                          I:P Masquerena1 card
                                          UR Rarity
                                          Knightmare Unicorn1 card
                                          UR Rarity
                                          Mekk-Knight Crusadia Avramax1 card
                                          UR Rarity
                                          Selene, Queen of the Master Magicians1 card
                                          UR Rarity
                                          Astrograph Sorcerer1 card
                                          UR Rarity
                                          Performapal Celestial Magician1 card
                                          UR Rarity
                                          Performapal Pendulum Sorcerer3 card
                                          UR Rarity
                                          Baronne de Fleur1 card
                                          UR Rarity
                                          Borreload Savage Dragon1 card
                                          UR Rarity
                                          Clear Wing Synchro Dragon1 card
                                          UR Rarity
                                          Ash Blossom & Joyous Spring3 card
                                          UR Rarity
                                          Timestar Magician1 card
                                          UR Rarity
                                          Called by the Grave1 card

                                          Main: 43 Extra: 15

                                          SR Rarity
                                          1 cardGameciel, the Sea Turtle Kaiju
                                          SR Rarity
                                          1 cardGameciel, the Sea Turtle Kaiju
                                          Gameciel, the Sea Turtle Kaiju
                                          WATER 8
                                          Gameciel, the Sea Turtle Kaiju
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 3000


                                          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                                          UR Rarity
                                          2 cardMaxx "C"
                                          UR Rarity
                                          2 cardMaxx "C"
                                          Maxx "C"
                                          EARTH 2
                                          Maxx "C"
                                          • ATK:

                                          • 500

                                          • DEF:

                                          • 200


                                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                          R Rarity
                                          3 cardAbyss Actor - Curtain Raiser
                                          R Rarity
                                          3 cardAbyss Actor - Curtain Raiser
                                          Abyss Actor - Curtain Raiser
                                          DARK 47
                                          Abyss Actor - Curtain Raiser
                                          • ATK:

                                          • 1100

                                          • DEF:

                                          • 1000


                                          [ Pendulum Effect ] If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel. [ Monster Effect ] Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.


                                          UR Rarity
                                          1 cardAstrograph Sorcerer
                                          UR Rarity
                                          1 cardAstrograph Sorcerer
                                          Astrograph Sorcerer
                                          DARK 71
                                          Astrograph Sorcerer
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                                          SR Rarity
                                          2 cardBlack Fang Magician
                                          SR Rarity
                                          2 cardBlack Fang Magician
                                          Black Fang Magician
                                          DARK 48
                                          Black Fang Magician
                                          • ATK:

                                          • 1700

                                          • DEF:

                                          • 800


                                          [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.


                                          SR Rarity
                                          2 cardDouble Iris Magician
                                          SR Rarity
                                          2 cardDouble Iris Magician
                                          Double Iris Magician
                                          DARK 48
                                          Double Iris Magician
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1000


                                          [ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.


                                          R Rarity
                                          2 cardOafdragon Magician
                                          R Rarity
                                          2 cardOafdragon Magician
                                          Oafdragon Magician
                                          WIND 62
                                          Oafdragon Magician
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 1400


                                          [ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


                                          UR Rarity
                                          1 cardPerformapal Celestial Magician
                                          UR Rarity
                                          1 cardPerformapal Celestial Magician
                                          Performapal Celestial Magician
                                          DARK 48
                                          Performapal Celestial Magician
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1000


                                          [ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn.


                                          N Rarity
                                          1 cardPerformapal Odd-Eyes Dissolver
                                          N Rarity
                                          1 cardPerformapal Odd-Eyes Dissolver
                                          Performapal Odd-Eyes Dissolver
                                          DARK 84
                                          Performapal Odd-Eyes Dissolver
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 2600


                                          [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


                                          UR Rarity
                                          3 cardPerformapal Pendulum Sorcerer
                                          UR Rarity
                                          3 cardPerformapal Pendulum Sorcerer
                                          Performapal Pendulum Sorcerer
                                          EARTH 42
                                          Performapal Pendulum Sorcerer
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 800


                                          [ Pendulum Effect ] If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.


                                          SR Rarity
                                          3 cardPerformapal Skullcrobat Joker
                                          SR Rarity
                                          3 cardPerformapal Skullcrobat Joker
                                          Performapal Skullcrobat Joker
                                          DARK 48
                                          Performapal Skullcrobat Joker
                                          • ATK:

                                          • 1800

                                          • DEF:

                                          • 100


                                          [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


                                          SR Rarity
                                          3 cardPurple Poison Magician
                                          SR Rarity
                                          3 cardPurple Poison Magician
                                          Purple Poison Magician
                                          DARK 41
                                          Purple Poison Magician
                                          • ATK:

                                          • 1200

                                          • DEF:

                                          • 2100


                                          [ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.


                                          N Rarity
                                          1 cardStargazer Magician
                                          N Rarity
                                          1 cardStargazer Magician
                                          Stargazer Magician
                                          DARK 51
                                          Stargazer Magician
                                          • ATK:

                                          • 1200

                                          • DEF:

                                          • 2400


                                          [ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.


                                          SR Rarity
                                          3 cardWisdom-Eye Magician
                                          SR Rarity
                                          3 cardWisdom-Eye Magician
                                          Wisdom-Eye Magician
                                          LIGHT 45
                                          Wisdom-Eye Magician
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 1500


                                          [ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.


                                          R Rarity
                                          3 cardHarmonizing Magician
                                          R Rarity
                                          3 cardHarmonizing Magician
                                          Harmonizing Magician
                                          DARK 48
                                          Harmonizing Magician
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          [ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.


                                          N Rarity
                                          1 cardPerformapal Odd-Eyes Synchron
                                          N Rarity
                                          1 cardPerformapal Odd-Eyes Synchron
                                          Performapal Odd-Eyes Synchron
                                          DARK 26
                                          Performapal Odd-Eyes Synchron
                                          • ATK:

                                          • 200

                                          • DEF:

                                          • 600


                                          [ Pendulum Effect ] Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). [ Monster Effect ] If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.


                                          UR Rarity
                                          3 cardAsh Blossom & Joyous Spring
                                          UR Rarity
                                          3 cardAsh Blossom & Joyous Spring
                                          Ash Blossom & Joyous Spring
                                          FIRE 3
                                          Ash Blossom & Joyous Spring
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 1800


                                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                          UR Rarity
                                          1 cardCalled by the Grave
                                          UR Rarity
                                          1 cardCalled by the Grave
                                          Called by the Grave
                                          Spell Quick
                                          Called by the Grave

                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                            Tag(s):

                                            SR Rarity
                                            3 cardDuelist Alliance
                                            SR Rarity
                                            3 cardDuelist Alliance
                                            Duelist Alliance
                                            Spell Normal
                                            Duelist Alliance

                                              If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


                                              R Rarity
                                              1 cardStar Pendulumgraph
                                              R Rarity
                                              1 cardStar Pendulumgraph
                                              Star Pendulumgraph
                                              Spell Continuous
                                              Star Pendulumgraph

                                                Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.


                                                SR Rarity
                                                2 cardEvenly Matched
                                                SR Rarity
                                                2 cardEvenly Matched
                                                Evenly Matched
                                                Trap Normal
                                                Evenly Matched

                                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                  R Rarity
                                                  1 cardTime Pendulumgraph
                                                  R Rarity
                                                  1 cardTime Pendulumgraph
                                                  Time Pendulumgraph
                                                  Trap Continuous
                                                  Time Pendulumgraph

                                                    Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.


                                                    R Rarity
                                                    1 cardOdd-Eyes Vortex Dragon
                                                    R Rarity
                                                    1 cardOdd-Eyes Vortex Dragon
                                                    Odd-Eyes Vortex Dragon
                                                    WIND 7
                                                    Odd-Eyes Vortex Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 3000


                                                    1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                                                    SR Rarity
                                                    1 cardSupreme King Dragon Starving Venom
                                                    SR Rarity
                                                    1 cardSupreme King Dragon Starving Venom
                                                    Supreme King Dragon Starving Venom
                                                    DARK 8
                                                    Supreme King Dragon Starving Venom
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 2000


                                                    2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                    UR Rarity
                                                    1 cardAccesscode Talker
                                                    UR Rarity
                                                    1 cardAccesscode Talker
                                                    Accesscode Talker
                                                    DARK
                                                    Accesscode Talker
                                                    • ATK:

                                                    • 2300

                                                    • LINK-4

                                                    Link Arrow:

                                                    Top

                                                    Left

                                                    Right

                                                    Bottom


                                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                    Tag(s):

                                                    UR Rarity
                                                    1 cardApollousa, Bow of the Goddess
                                                    UR Rarity
                                                    1 cardApollousa, Bow of the Goddess
                                                    Apollousa, Bow of the Goddess
                                                    WIND
                                                    Apollousa, Bow of the Goddess
                                                    • ATK:

                                                    • -1

                                                    • LINK-4

                                                    Link Arrow:

                                                    Top

                                                    Bottom-Left

                                                    Bottom

                                                    Bottom-Right


                                                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                    UR Rarity
                                                    1 cardBeyond the Pendulum
                                                    UR Rarity
                                                    1 cardBeyond the Pendulum
                                                    Beyond the Pendulum
                                                    DARK
                                                    Beyond the Pendulum
                                                    • ATK:

                                                    • 1200

                                                    • LINK-2

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                                                    UR Rarity
                                                    1 cardHeavymetalfoes Electrumite
                                                    UR Rarity
                                                    1 cardHeavymetalfoes Electrumite
                                                    Heavymetalfoes Electrumite
                                                    FIRE
                                                    Heavymetalfoes Electrumite
                                                    • ATK:

                                                    • 1800

                                                    • LINK-2

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                                                    UR Rarity
                                                    1 cardI:P Masquerena
                                                    UR Rarity
                                                    1 cardI:P Masquerena
                                                    I:P Masquerena
                                                    DARK
                                                    I:P Masquerena
                                                    • ATK:

                                                    • 800

                                                    • LINK-2

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                    UR Rarity
                                                    1 cardKnightmare Unicorn
                                                    UR Rarity
                                                    1 cardKnightmare Unicorn
                                                    Knightmare Unicorn
                                                    DARK
                                                    Knightmare Unicorn
                                                    • ATK:

                                                    • 2200

                                                    • LINK-3

                                                    Link Arrow:

                                                    Left

                                                    Right

                                                    Bottom


                                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                    UR Rarity
                                                    1 cardMekk-Knight Crusadia Avramax
                                                    UR Rarity
                                                    1 cardMekk-Knight Crusadia Avramax
                                                    Mekk-Knight Crusadia Avramax
                                                    LIGHT
                                                    Mekk-Knight Crusadia Avramax
                                                    • ATK:

                                                    • 3000

                                                    • LINK-4

                                                    Link Arrow:

                                                    Left

                                                    Right

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                                    UR Rarity
                                                    1 cardSelene, Queen of the Master Magicians
                                                    UR Rarity
                                                    1 cardSelene, Queen of the Master Magicians
                                                    Selene, Queen of the Master Magicians
                                                    LIGHT
                                                    Selene, Queen of the Master Magicians
                                                    • ATK:

                                                    • 1850

                                                    • LINK-3

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom

                                                    Bottom-Right


                                                    2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                    UR Rarity
                                                    1 cardBaronne de Fleur
                                                    UR Rarity
                                                    1 cardBaronne de Fleur
                                                    Baronne de Fleur
                                                    WIND 10
                                                    Baronne de Fleur
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 2400


                                                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                    UR Rarity
                                                    1 cardBorreload Savage Dragon
                                                    UR Rarity
                                                    1 cardBorreload Savage Dragon
                                                    Borreload Savage Dragon
                                                    DARK 8
                                                    Borreload Savage Dragon
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 2500


                                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                                    UR Rarity
                                                    1 cardClear Wing Synchro Dragon
                                                    UR Rarity
                                                    1 cardClear Wing Synchro Dragon
                                                    Clear Wing Synchro Dragon
                                                    WIND 7
                                                    Clear Wing Synchro Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                                                    SR Rarity
                                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                    SR Rarity
                                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                    EARTH
                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                    • ATK:

                                                    • 2100

                                                    • DEF:

                                                    • 2000


                                                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                    UR Rarity
                                                    1 cardTimestar Magician
                                                    UR Rarity
                                                    1 cardTimestar Magician
                                                    Timestar Magician
                                                    DARK
                                                    Timestar Magician
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 1200


                                                    2 Level 4 "Magician" Pendulum Monsters Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.


                                                    4/Hạng 4

                                                    Kaito (26410357)

                                                    Need 27 UR

                                                    UR Rarity
                                                    Dimension Shifter2 card
                                                    UR Rarity
                                                    Exosister Martha3 card
                                                    UR Rarity
                                                    Maxx "C"3 card
                                                    UR Rarity
                                                    Ash Blossom & Joyous Spring3 card
                                                    UR Rarity
                                                    Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                    UR Rarity
                                                    Exosister Mikailis3 card
                                                    UR Rarity
                                                    Exosisters Magnifica2 card
                                                    UR Rarity
                                                    Called by the Grave2 card
                                                    UR Rarity
                                                    Crossout Designator1 card
                                                    UR Rarity
                                                    Exosister Pax3 card
                                                    UR Rarity
                                                    Harpie's Feather Duster1 card
                                                    UR Rarity
                                                    Infinite Impermanence3 card

                                                    Main: 40 Extra: 15

                                                    UR Rarity
                                                    2 cardDimension Shifter
                                                    UR Rarity
                                                    2 cardDimension Shifter
                                                    Dimension Shifter
                                                    DARK 6
                                                    Dimension Shifter
                                                    • ATK:

                                                    • 1200

                                                    • DEF:

                                                    • 2200


                                                    If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                                                    R Rarity
                                                    3 cardExosister Elis
                                                    R Rarity
                                                    3 cardExosister Elis
                                                    Exosister Elis
                                                    LIGHT 4
                                                    Exosister Elis
                                                    • ATK:

                                                    • 500

                                                    • DEF:

                                                    • 800


                                                    If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn.


                                                    N Rarity
                                                    2 cardExosister Irene
                                                    N Rarity
                                                    2 cardExosister Irene
                                                    Exosister Irene
                                                    LIGHT 4
                                                    Exosister Irene
                                                    • ATK:

                                                    • 400

                                                    • DEF:

                                                    • 800


                                                    You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn.


                                                    UR Rarity
                                                    3 cardExosister Martha
                                                    UR Rarity
                                                    3 cardExosister Martha
                                                    Exosister Martha
                                                    LIGHT 4
                                                    Exosister Martha
                                                    • ATK:

                                                    • 1600

                                                    • DEF:

                                                    • 800


                                                    If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.


                                                    SR Rarity
                                                    3 cardExosister Sophia
                                                    SR Rarity
                                                    3 cardExosister Sophia
                                                    Exosister Sophia
                                                    LIGHT 4
                                                    Exosister Sophia
                                                    • ATK:

                                                    • 100

                                                    • DEF:

                                                    • 800


                                                    If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn.


                                                    SR Rarity
                                                    3 cardExosister Stella
                                                    SR Rarity
                                                    3 cardExosister Stella
                                                    Exosister Stella
                                                    LIGHT 4
                                                    Exosister Stella
                                                    • ATK:

                                                    • 300

                                                    • DEF:

                                                    • 800


                                                    During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn.


                                                    UR Rarity
                                                    3 cardMaxx "C"
                                                    UR Rarity
                                                    3 cardMaxx "C"
                                                    Maxx "C"
                                                    EARTH 2
                                                    Maxx "C"
                                                    • ATK:

                                                    • 500

                                                    • DEF:

                                                    • 200


                                                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                    UR Rarity
                                                    3 cardAsh Blossom & Joyous Spring
                                                    UR Rarity
                                                    3 cardAsh Blossom & Joyous Spring
                                                    Ash Blossom & Joyous Spring
                                                    FIRE 3
                                                    Ash Blossom & Joyous Spring
                                                    • ATK:

                                                    • 0

                                                    • DEF:

                                                    • 1800


                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                    UR Rarity
                                                    2 cardCalled by the Grave
                                                    UR Rarity
                                                    2 cardCalled by the Grave
                                                    Called by the Grave
                                                    Spell Quick
                                                    Called by the Grave

                                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                      Tag(s):

                                                      UR Rarity
                                                      1 cardCrossout Designator
                                                      UR Rarity
                                                      1 cardCrossout Designator
                                                      Crossout Designator
                                                      Spell Quick
                                                      Crossout Designator

                                                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                        Tag(s):

                                                        N Rarity
                                                        1 cardExosister Arment
                                                        N Rarity
                                                        1 cardExosister Arment
                                                        Exosister Arment
                                                        Spell Quick
                                                        Exosister Arment

                                                          Pay 800 LP, then target 1 "Exosister" monster you control; Special Summon 1 "Exosister" Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Exosister Arment" per turn. You can only activate this card during your opponent's turn, unless your opponent controls a monster Special Summoned from the GY.


                                                          UR Rarity
                                                          3 cardExosister Pax
                                                          UR Rarity
                                                          3 cardExosister Pax
                                                          Exosister Pax
                                                          Spell Quick
                                                          Exosister Pax

                                                            During the Main Phase: Pay 800 LP; add 1 "Exosister" card from your Deck to your hand, except "Exosister Pax", then, if you added a monster by this effect, you can Special Summon it if the other "Exosister" monster mentioned on it is on your field or in your GY. You can only activate 1 "Exosister Pax" per turn.


                                                            UR Rarity
                                                            1 cardHarpie's Feather Duster
                                                            UR Rarity
                                                            1 cardHarpie's Feather Duster
                                                            Harpie's Feather Duster
                                                            Spell Normal
                                                            Harpie's Feather Duster

                                                              Destroy all Spell and Trap Cards your opponent controls.




                                                              Tag(s):

                                                              SR Rarity
                                                              1 cardPot of Prosperity
                                                              SR Rarity
                                                              1 cardPot of Prosperity
                                                              Pot of Prosperity
                                                              Spell Normal
                                                              Pot of Prosperity

                                                                Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                                Tag(s):

                                                                SR Rarity
                                                                2 cardEvenly Matched
                                                                SR Rarity
                                                                2 cardEvenly Matched
                                                                Evenly Matched
                                                                Trap Normal
                                                                Evenly Matched

                                                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                  SR Rarity
                                                                  2 cardExosister Returnia
                                                                  SR Rarity
                                                                  2 cardExosister Returnia
                                                                  Exosister Returnia
                                                                  Trap Normal
                                                                  Exosister Returnia

                                                                    If all monsters you control are "Exosister" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects. ● Immediately after this effect resolves, Xyz Summon 1 "Exosister" Xyz Monster using monsters you control. ● If you Xyz Summoned this turn, banish 1 card your opponent controls. You can only activate 1 "Exosister Returnia" per turn.


                                                                    SR Rarity
                                                                    2 cardExosister Vadis
                                                                    SR Rarity
                                                                    2 cardExosister Vadis
                                                                    Exosister Vadis
                                                                    Trap Normal
                                                                    Exosister Vadis

                                                                      Pay 800 LP; choose 1 "Exosister" monster from your Deck, then take 1 other "Exosister" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Exosister" monsters. You can only activate 1 "Exosister Vadis" per turn.


                                                                      UR Rarity
                                                                      3 cardInfinite Impermanence
                                                                      UR Rarity
                                                                      3 cardInfinite Impermanence
                                                                      Infinite Impermanence
                                                                      Trap Normal
                                                                      Infinite Impermanence

                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                        UR Rarity
                                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                        UR Rarity
                                                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                                        LIGHT
                                                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 3000


                                                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                        Tag(s):

                                                                        R Rarity
                                                                        3 cardExosister Asophiel
                                                                        R Rarity
                                                                        3 cardExosister Asophiel
                                                                        Exosister Asophiel
                                                                        LIGHT
                                                                        Exosister Asophiel
                                                                        • ATK:

                                                                        • 2100

                                                                        • DEF:

                                                                        • 1800


                                                                        2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.


                                                                        SR Rarity
                                                                        2 cardExosister Gibrine
                                                                        SR Rarity
                                                                        2 cardExosister Gibrine
                                                                        Exosister Gibrine
                                                                        LIGHT
                                                                        Exosister Gibrine
                                                                        • ATK:

                                                                        • 1400

                                                                        • DEF:

                                                                        • 2800


                                                                        2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.


                                                                        R Rarity
                                                                        3 cardExosister Kaspitell
                                                                        R Rarity
                                                                        3 cardExosister Kaspitell
                                                                        Exosister Kaspitell
                                                                        LIGHT
                                                                        Exosister Kaspitell
                                                                        • ATK:

                                                                        • 2300

                                                                        • DEF:

                                                                        • 800


                                                                        2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.


                                                                        UR Rarity
                                                                        3 cardExosister Mikailis
                                                                        UR Rarity
                                                                        3 cardExosister Mikailis
                                                                        Exosister Mikailis
                                                                        LIGHT
                                                                        Exosister Mikailis
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 1800


                                                                        2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.


                                                                        UR Rarity
                                                                        2 cardExosisters Magnifica
                                                                        UR Rarity
                                                                        2 cardExosisters Magnifica
                                                                        Exosisters Magnifica
                                                                        LIGHT
                                                                        Exosisters Magnifica
                                                                        • ATK:

                                                                        • 2800

                                                                        • DEF:

                                                                        • 2800


                                                                        2 Rank 4 "Exosister" Xyz Monsters Must be Xyz Summoned with the above materials. This card can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)


                                                                        SR Rarity
                                                                        1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                        SR Rarity
                                                                        1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                        Number 41: Bagooska the Terribly Tired Tapir
                                                                        EARTH
                                                                        Number 41: Bagooska the Terribly Tired Tapir
                                                                        • ATK:

                                                                        • 2100

                                                                        • DEF:

                                                                        • 2000


                                                                        2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                        5/Hạng 5

                                                                        Kero (05723164)

                                                                        Need 33 UR

                                                                        UR Rarity
                                                                        Bystial Magnamhut1 card
                                                                        UR Rarity
                                                                        Destiny HERO - Plasma1 card
                                                                        UR Rarity
                                                                        Elemental HERO Honest Neos1 card
                                                                        UR Rarity
                                                                        Elemental HERO Stratos2 card
                                                                        UR Rarity
                                                                        Maxx "C"3 card
                                                                        UR Rarity
                                                                        Vision HERO Faris1 card
                                                                        UR Rarity
                                                                        Vision HERO Vyon2 card
                                                                        UR Rarity
                                                                        Destiny HERO - Destroyer Phoenix Enforcer1 card
                                                                        UR Rarity
                                                                        Elemental HERO Sunrise1 card
                                                                        UR Rarity
                                                                        Masked HERO Dark Law2 card
                                                                        UR Rarity
                                                                        Wake Up Your Elemental HERO2 card
                                                                        UR Rarity
                                                                        Predaplant Verte Anaconda1 card
                                                                        UR Rarity
                                                                        Ash Blossom & Joyous Spring2 card
                                                                        UR Rarity
                                                                        A Hero Lives3 card
                                                                        UR Rarity
                                                                        Called by the Grave2 card
                                                                        UR Rarity
                                                                        Crossout Designator1 card
                                                                        UR Rarity
                                                                        Foolish Burial1 card
                                                                        UR Rarity
                                                                        Forbidden Droplet3 card
                                                                        UR Rarity
                                                                        Reinforcement of the Army1 card
                                                                        UR Rarity
                                                                        Infinite Impermanence2 card

                                                                        Main: 40 Extra: 15

                                                                        SR Rarity
                                                                        1 cardBystial Druiswurm
                                                                        SR Rarity
                                                                        1 cardBystial Druiswurm
                                                                        Bystial Druiswurm
                                                                        DARK 6
                                                                        Bystial Druiswurm
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                                        UR Rarity
                                                                        1 cardBystial Magnamhut
                                                                        UR Rarity
                                                                        1 cardBystial Magnamhut
                                                                        Bystial Magnamhut
                                                                        DARK 6
                                                                        Bystial Magnamhut
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                                        R Rarity
                                                                        1 cardDestiny HERO - Denier
                                                                        R Rarity
                                                                        1 cardDestiny HERO - Denier
                                                                        Destiny HERO - Denier
                                                                        DARK 3
                                                                        Destiny HERO - Denier
                                                                        • ATK:

                                                                        • 1100

                                                                        • DEF:

                                                                        • 600


                                                                        If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


                                                                        SR Rarity
                                                                        2 cardDestiny HERO - Malicious
                                                                        SR Rarity
                                                                        2 cardDestiny HERO - Malicious
                                                                        Destiny HERO - Malicious
                                                                        DARK 6
                                                                        Destiny HERO - Malicious
                                                                        • ATK:

                                                                        • 800

                                                                        • DEF:

                                                                        • 800


                                                                        You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


                                                                        UR Rarity
                                                                        1 cardDestiny HERO - Plasma
                                                                        UR Rarity
                                                                        1 cardDestiny HERO - Plasma
                                                                        Destiny HERO - Plasma
                                                                        DARK 8
                                                                        Destiny HERO - Plasma
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 600


                                                                        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.


                                                                        UR Rarity
                                                                        1 cardElemental HERO Honest Neos
                                                                        UR Rarity
                                                                        1 cardElemental HERO Honest Neos
                                                                        Elemental HERO Honest Neos
                                                                        LIGHT 7
                                                                        Elemental HERO Honest Neos
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        (Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.


                                                                        SR Rarity
                                                                        1 cardElemental HERO Liquid Soldier
                                                                        SR Rarity
                                                                        1 cardElemental HERO Liquid Soldier
                                                                        Elemental HERO Liquid Soldier
                                                                        WATER 4
                                                                        Elemental HERO Liquid Soldier
                                                                        • ATK:

                                                                        • 1400

                                                                        • DEF:

                                                                        • 1300


                                                                        When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


                                                                        SR Rarity
                                                                        2 cardElemental HERO Shadow Mist
                                                                        SR Rarity
                                                                        2 cardElemental HERO Shadow Mist
                                                                        Elemental HERO Shadow Mist
                                                                        DARK 4
                                                                        Elemental HERO Shadow Mist
                                                                        • ATK:

                                                                        • 1000

                                                                        • DEF:

                                                                        • 1500


                                                                        If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.


                                                                        UR Rarity
                                                                        2 cardElemental HERO Stratos
                                                                        UR Rarity
                                                                        2 cardElemental HERO Stratos
                                                                        Elemental HERO Stratos
                                                                        WIND 4
                                                                        Elemental HERO Stratos
                                                                        • ATK:

                                                                        • 1800

                                                                        • DEF:

                                                                        • 300


                                                                        When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                                                                        UR Rarity
                                                                        3 cardMaxx "C"
                                                                        UR Rarity
                                                                        3 cardMaxx "C"
                                                                        Maxx "C"
                                                                        EARTH 2
                                                                        Maxx "C"
                                                                        • ATK:

                                                                        • 500

                                                                        • DEF:

                                                                        • 200


                                                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                        UR Rarity
                                                                        1 cardVision HERO Faris
                                                                        UR Rarity
                                                                        1 cardVision HERO Faris
                                                                        Vision HERO Faris
                                                                        DARK 5
                                                                        Vision HERO Faris
                                                                        • ATK:

                                                                        • 1600

                                                                        • DEF:

                                                                        • 1800


                                                                        You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "HERO" monsters. You can only use each effect of "Vision HERO Faris" once per turn.


                                                                        R Rarity
                                                                        1 cardVision HERO Increase
                                                                        R Rarity
                                                                        1 cardVision HERO Increase
                                                                        Vision HERO Increase
                                                                        DARK 3
                                                                        Vision HERO Increase
                                                                        • ATK:

                                                                        • 900

                                                                        • DEF:

                                                                        • 1100


                                                                        If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn.


                                                                        UR Rarity
                                                                        2 cardVision HERO Vyon
                                                                        UR Rarity
                                                                        2 cardVision HERO Vyon
                                                                        Vision HERO Vyon
                                                                        DARK 4
                                                                        Vision HERO Vyon
                                                                        • ATK:

                                                                        • 1000

                                                                        • DEF:

                                                                        • 1200


                                                                        If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.


                                                                        UR Rarity
                                                                        2 cardAsh Blossom & Joyous Spring
                                                                        UR Rarity
                                                                        2 cardAsh Blossom & Joyous Spring
                                                                        Ash Blossom & Joyous Spring
                                                                        FIRE 3
                                                                        Ash Blossom & Joyous Spring
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 1800


                                                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                        UR Rarity
                                                                        3 cardA Hero Lives
                                                                        UR Rarity
                                                                        3 cardA Hero Lives
                                                                        A Hero Lives
                                                                        Spell Normal
                                                                        A Hero Lives

                                                                          If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


                                                                          UR Rarity
                                                                          2 cardCalled by the Grave
                                                                          UR Rarity
                                                                          2 cardCalled by the Grave
                                                                          Called by the Grave
                                                                          Spell Quick
                                                                          Called by the Grave

                                                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                            Tag(s):

                                                                            UR Rarity
                                                                            1 cardCrossout Designator
                                                                            UR Rarity
                                                                            1 cardCrossout Designator
                                                                            Crossout Designator
                                                                            Spell Quick
                                                                            Crossout Designator

                                                                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                              Tag(s):

                                                                              UR Rarity
                                                                              1 cardFoolish Burial
                                                                              UR Rarity
                                                                              1 cardFoolish Burial
                                                                              Foolish Burial
                                                                              Spell Normal
                                                                              Foolish Burial

                                                                                Send 1 monster from your Deck to the GY.




                                                                                Tag(s):

                                                                                UR Rarity
                                                                                3 cardForbidden Droplet
                                                                                UR Rarity
                                                                                3 cardForbidden Droplet
                                                                                Forbidden Droplet
                                                                                Spell Quick
                                                                                Forbidden Droplet

                                                                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                  Tag(s):

                                                                                  R Rarity
                                                                                  2 cardFusion Destiny
                                                                                  R Rarity
                                                                                  2 cardFusion Destiny
                                                                                  Fusion Destiny
                                                                                  Spell Normal
                                                                                  Fusion Destiny

                                                                                    Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                                                                    SR Rarity
                                                                                    2 cardMask Change
                                                                                    SR Rarity
                                                                                    2 cardMask Change
                                                                                    Mask Change
                                                                                    Spell Quick
                                                                                    Mask Change

                                                                                      Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


                                                                                      R Rarity
                                                                                      1 cardMiracle Fusion
                                                                                      R Rarity
                                                                                      1 cardMiracle Fusion
                                                                                      Miracle Fusion
                                                                                      Spell Normal
                                                                                      Miracle Fusion

                                                                                        Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                                                                        N Rarity
                                                                                        1 cardPolymerization
                                                                                        N Rarity
                                                                                        1 cardPolymerization
                                                                                        Polymerization
                                                                                        Spell Normal
                                                                                        Polymerization

                                                                                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                                          UR Rarity
                                                                                          1 cardReinforcement of the Army
                                                                                          UR Rarity
                                                                                          1 cardReinforcement of the Army
                                                                                          Reinforcement of the Army
                                                                                          Spell Normal
                                                                                          Reinforcement of the Army

                                                                                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                                            UR Rarity
                                                                                            2 cardInfinite Impermanence
                                                                                            UR Rarity
                                                                                            2 cardInfinite Impermanence
                                                                                            Infinite Impermanence
                                                                                            Trap Normal
                                                                                            Infinite Impermanence

                                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                              SR Rarity
                                                                                              1 cardDestiny HERO - Dangerous
                                                                                              SR Rarity
                                                                                              1 cardDestiny HERO - Dangerous
                                                                                              Destiny HERO - Dangerous
                                                                                              DARK 6
                                                                                              Destiny HERO - Dangerous
                                                                                              • ATK:

                                                                                              • 2000

                                                                                              • DEF:

                                                                                              • 2600


                                                                                              1 "Destiny HERO" monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.


                                                                                              UR Rarity
                                                                                              1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                                                              UR Rarity
                                                                                              1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                                                              Destiny HERO - Destroyer Phoenix Enforcer
                                                                                              DARK 8
                                                                                              Destiny HERO - Destroyer Phoenix Enforcer
                                                                                              • ATK:

                                                                                              • 2500

                                                                                              • DEF:

                                                                                              • 2100


                                                                                              1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                                                              SR Rarity
                                                                                              1 cardElemental HERO Absolute Zero
                                                                                              SR Rarity
                                                                                              1 cardElemental HERO Absolute Zero
                                                                                              Elemental HERO Absolute Zero
                                                                                              WATER 8
                                                                                              Elemental HERO Absolute Zero
                                                                                              • ATK:

                                                                                              • 2500

                                                                                              • DEF:

                                                                                              • 2000


                                                                                              1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                                                                              SR Rarity
                                                                                              1 cardElemental HERO Escuridao
                                                                                              SR Rarity
                                                                                              1 cardElemental HERO Escuridao
                                                                                              Elemental HERO Escuridao
                                                                                              DARK 8
                                                                                              Elemental HERO Escuridao
                                                                                              • ATK:

                                                                                              • 2500

                                                                                              • DEF:

                                                                                              • 2000


                                                                                              1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.


                                                                                              UR Rarity
                                                                                              1 cardElemental HERO Sunrise
                                                                                              UR Rarity
                                                                                              1 cardElemental HERO Sunrise
                                                                                              Elemental HERO Sunrise
                                                                                              LIGHT 7
                                                                                              Elemental HERO Sunrise
                                                                                              • ATK:

                                                                                              • 2500

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                                                                              SR Rarity
                                                                                              1 cardMasked HERO Blast
                                                                                              SR Rarity
                                                                                              1 cardMasked HERO Blast
                                                                                              Masked HERO Blast
                                                                                              WIND 6
                                                                                              Masked HERO Blast
                                                                                              • ATK:

                                                                                              • 2200

                                                                                              • DEF:

                                                                                              • 1800


                                                                                              Must be Special Summoned with "Mask Change". If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.


                                                                                              UR Rarity
                                                                                              2 cardMasked HERO Dark Law
                                                                                              UR Rarity
                                                                                              2 cardMasked HERO Dark Law
                                                                                              Masked HERO Dark Law
                                                                                              DARK 6
                                                                                              Masked HERO Dark Law
                                                                                              • ATK:

                                                                                              • 2400

                                                                                              • DEF:

                                                                                              • 1800


                                                                                              Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                                                              UR Rarity
                                                                                              2 cardWake Up Your Elemental HERO
                                                                                              UR Rarity
                                                                                              2 cardWake Up Your Elemental HERO
                                                                                              Wake Up Your Elemental HERO
                                                                                              LIGHT 10
                                                                                              Wake Up Your Elemental HERO
                                                                                              • ATK:

                                                                                              • 2500

                                                                                              • DEF:

                                                                                              • 2100


                                                                                              1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.


                                                                                              UR Rarity
                                                                                              1 cardPredaplant Verte Anaconda
                                                                                              UR Rarity
                                                                                              1 cardPredaplant Verte Anaconda
                                                                                              Predaplant Verte Anaconda
                                                                                              DARK
                                                                                              Predaplant Verte Anaconda
                                                                                              • ATK:

                                                                                              • 500

                                                                                              • LINK-2

                                                                                              Link Arrow:

                                                                                              Bottom-Left

                                                                                              Bottom-Right


                                                                                              2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                                              SR Rarity
                                                                                              2 cardXtra HERO Cross Crusader
                                                                                              SR Rarity
                                                                                              2 cardXtra HERO Cross Crusader
                                                                                              Xtra HERO Cross Crusader
                                                                                              DARK
                                                                                              Xtra HERO Cross Crusader
                                                                                              • ATK:

                                                                                              • 1600

                                                                                              • LINK-2

                                                                                              Link Arrow:

                                                                                              Bottom-Left

                                                                                              Bottom-Right


                                                                                              2 Warrior monsters If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.


                                                                                              R Rarity
                                                                                              1 cardXtra HERO Dread Decimator
                                                                                              R Rarity
                                                                                              1 cardXtra HERO Dread Decimator
                                                                                              Xtra HERO Dread Decimator
                                                                                              DARK
                                                                                              Xtra HERO Dread Decimator
                                                                                              • ATK:

                                                                                              • 2500

                                                                                              • LINK-3

                                                                                              Link Arrow:

                                                                                              Bottom-Left

                                                                                              Bottom

                                                                                              Bottom-Right


                                                                                              2+ "HERO" monsters This card, also any "HERO" monsters it points to, gains 100 ATK for each "HERO" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                                              R Rarity
                                                                                              1 cardXtra HERO Wonder Driver
                                                                                              R Rarity
                                                                                              1 cardXtra HERO Wonder Driver
                                                                                              Xtra HERO Wonder Driver
                                                                                              LIGHT
                                                                                              Xtra HERO Wonder Driver
                                                                                              • ATK:

                                                                                              • 1900

                                                                                              • LINK-2

                                                                                              Link Arrow:

                                                                                              Top

                                                                                              Bottom


                                                                                              2 "HERO" monsters If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell Card, 1 "Fusion" Spell Card, or 1 "Change" Quick-Play Spell Card in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.


                                                                                              6/Hạng 6

                                                                                              Mad Nguyen (46072531)

                                                                                              Need 27 UR

                                                                                              UR Rarity
                                                                                              Girsu, the Orcust Mekk-Knight2 card
                                                                                              UR Rarity
                                                                                              Gizmek Orochi, the Serpentron Sky Slasher1 card
                                                                                              UR Rarity
                                                                                              Maxx "C"2 card
                                                                                              UR Rarity
                                                                                              Nibiru, the Primal Being1 card
                                                                                              UR Rarity
                                                                                              Destiny HERO - Destroyer Phoenix Enforcer1 card
                                                                                              UR Rarity
                                                                                              Accesscode Talker1 card
                                                                                              UR Rarity
                                                                                              Apollousa, Bow of the Goddess1 card
                                                                                              UR Rarity
                                                                                              I:P Masquerena1 card
                                                                                              UR Rarity
                                                                                              Isolde, Two Tales of the Noble Knights1 card
                                                                                              UR Rarity
                                                                                              Knightmare Unicorn1 card
                                                                                              UR Rarity
                                                                                              Linkuriboh1 card
                                                                                              UR Rarity
                                                                                              Predaplant Verte Anaconda1 card
                                                                                              UR Rarity
                                                                                              The Phantom Knights of Rusty Bardiche1 card
                                                                                              UR Rarity
                                                                                              Ash Blossom & Joyous Spring3 card
                                                                                              UR Rarity
                                                                                              Dingirsu, the Orcust of the Evening Star1 card
                                                                                              UR Rarity
                                                                                              Called by the Grave2 card
                                                                                              UR Rarity
                                                                                              Crossout Designator1 card
                                                                                              UR Rarity
                                                                                              Foolish Burial1 card
                                                                                              UR Rarity
                                                                                              Forbidden Droplet2 card
                                                                                              UR Rarity
                                                                                              Reinforcement of the Army1 card
                                                                                              UR Rarity
                                                                                              Infinite Impermanence1 card

                                                                                              Main: 60 Extra: 15

                                                                                              SR Rarity
                                                                                              1 cardArmageddon Knight
                                                                                              SR Rarity
                                                                                              1 cardArmageddon Knight
                                                                                              Armageddon Knight
                                                                                              DARK 4
                                                                                              Armageddon Knight
                                                                                              • ATK:

                                                                                              • 1400

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


                                                                                              SR Rarity
                                                                                              2 cardDark Grepher
                                                                                              SR Rarity
                                                                                              2 cardDark Grepher
                                                                                              Dark Grepher
                                                                                              DARK 4
                                                                                              Dark Grepher
                                                                                              • ATK:

                                                                                              • 1700

                                                                                              • DEF:

                                                                                              • 1600


                                                                                              You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


                                                                                              R Rarity
                                                                                              1 cardDestiny HERO - Denier
                                                                                              R Rarity
                                                                                              1 cardDestiny HERO - Denier
                                                                                              Destiny HERO - Denier
                                                                                              DARK 3
                                                                                              Destiny HERO - Denier
                                                                                              • ATK:

                                                                                              • 1100

                                                                                              • DEF:

                                                                                              • 600


                                                                                              If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


                                                                                              SR Rarity
                                                                                              2 cardDestiny HERO - Malicious
                                                                                              SR Rarity
                                                                                              2 cardDestiny HERO - Malicious
                                                                                              Destiny HERO - Malicious
                                                                                              DARK 6
                                                                                              Destiny HERO - Malicious
                                                                                              • ATK:

                                                                                              • 800

                                                                                              • DEF:

                                                                                              • 800


                                                                                              You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


                                                                                              SR Rarity
                                                                                              2 cardDroll & Lock Bird
                                                                                              SR Rarity
                                                                                              2 cardDroll & Lock Bird
                                                                                              Droll & Lock Bird
                                                                                              WIND 1
                                                                                              Droll & Lock Bird
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 0


                                                                                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                              R Rarity
                                                                                              1 cardFire Flint Lady
                                                                                              R Rarity
                                                                                              1 cardFire Flint Lady
                                                                                              Fire Flint Lady
                                                                                              FIRE 1
                                                                                              Fire Flint Lady
                                                                                              • ATK:

                                                                                              • 100

                                                                                              • DEF:

                                                                                              • 100


                                                                                              If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.


                                                                                              UR Rarity
                                                                                              2 cardGirsu, the Orcust Mekk-Knight
                                                                                              UR Rarity
                                                                                              2 cardGirsu, the Orcust Mekk-Knight
                                                                                              Girsu, the Orcust Mekk-Knight
                                                                                              DARK 4
                                                                                              Girsu, the Orcust Mekk-Knight
                                                                                              • ATK:

                                                                                              • 1800

                                                                                              • DEF:

                                                                                              • 0


                                                                                              If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


                                                                                              UR Rarity
                                                                                              1 cardGizmek Orochi, the Serpentron Sky Slasher
                                                                                              UR Rarity
                                                                                              1 cardGizmek Orochi, the Serpentron Sky Slasher
                                                                                              Gizmek Orochi, the Serpentron Sky Slasher
                                                                                              DARK 8
                                                                                              Gizmek Orochi, the Serpentron Sky Slasher
                                                                                              • ATK:

                                                                                              • 2450

                                                                                              • DEF:

                                                                                              • 2450


                                                                                              If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.


                                                                                              SR Rarity
                                                                                              1 cardInfernoble Knight - Renaud
                                                                                              SR Rarity
                                                                                              1 cardInfernoble Knight - Renaud
                                                                                              Infernoble Knight - Renaud
                                                                                              FIRE 1
                                                                                              Infernoble Knight - Renaud
                                                                                              • ATK:

                                                                                              • 500

                                                                                              • DEF:

                                                                                              • 500


                                                                                              If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.


                                                                                              UR Rarity
                                                                                              2 cardMaxx "C"
                                                                                              UR Rarity
                                                                                              2 cardMaxx "C"
                                                                                              Maxx "C"
                                                                                              EARTH 2
                                                                                              Maxx "C"
                                                                                              • ATK:

                                                                                              • 500

                                                                                              • DEF:

                                                                                              • 200


                                                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                              N Rarity
                                                                                              1 cardNeo-Spacian Aqua Dolphin
                                                                                              N Rarity
                                                                                              1 cardNeo-Spacian Aqua Dolphin
                                                                                              Neo-Spacian Aqua Dolphin
                                                                                              WATER 3
                                                                                              Neo-Spacian Aqua Dolphin
                                                                                              • ATK:

                                                                                              • 600

                                                                                              • DEF:

                                                                                              • 800


                                                                                              Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.


                                                                                              UR Rarity
                                                                                              1 cardNibiru, the Primal Being
                                                                                              UR Rarity
                                                                                              1 cardNibiru, the Primal Being
                                                                                              Nibiru, the Primal Being
                                                                                              LIGHT 11
                                                                                              Nibiru, the Primal Being
                                                                                              • ATK:

                                                                                              • 3000

                                                                                              • DEF:

                                                                                              • 600


                                                                                              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                              N Rarity
                                                                                              2 cardOrcust Cymbal Skeleton
                                                                                              N Rarity
                                                                                              2 cardOrcust Cymbal Skeleton
                                                                                              Orcust Cymbal Skeleton
                                                                                              DARK 3
                                                                                              Orcust Cymbal Skeleton
                                                                                              • ATK:

                                                                                              • 1200

                                                                                              • DEF:

                                                                                              • 1500


                                                                                              You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.


                                                                                              R Rarity
                                                                                              3 cardOrcust Harp Horror
                                                                                              R Rarity
                                                                                              3 cardOrcust Harp Horror
                                                                                              Orcust Harp Horror
                                                                                              DARK 4
                                                                                              Orcust Harp Horror
                                                                                              • ATK:

                                                                                              • 1700

                                                                                              • DEF:

                                                                                              • 1400


                                                                                              You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


                                                                                              R Rarity
                                                                                              3 cardOrcust Knightmare
                                                                                              R Rarity
                                                                                              3 cardOrcust Knightmare
                                                                                              Orcust Knightmare
                                                                                              DARK 7
                                                                                              Orcust Knightmare
                                                                                              • ATK:

                                                                                              • 100

                                                                                              • DEF:

                                                                                              • 2000


                                                                                              Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


                                                                                              SR Rarity
                                                                                              1 cardThe Phantom Knights of Ancient Cloak
                                                                                              SR Rarity
                                                                                              1 cardThe Phantom Knights of Ancient Cloak
                                                                                              The Phantom Knights of Ancient Cloak
                                                                                              DARK 3
                                                                                              The Phantom Knights of Ancient Cloak
                                                                                              • ATK:

                                                                                              • 800

                                                                                              • DEF:

                                                                                              • 1000


                                                                                              If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                                                              SR Rarity
                                                                                              2 cardThe Phantom Knights of Silent Boots
                                                                                              SR Rarity
                                                                                              2 cardThe Phantom Knights of Silent Boots
                                                                                              The Phantom Knights of Silent Boots
                                                                                              DARK 3
                                                                                              The Phantom Knights of Silent Boots
                                                                                              • ATK:

                                                                                              • 200

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                                                              R Rarity
                                                                                              3 cardThe Phantom Knights of Torn Scales
                                                                                              R Rarity
                                                                                              3 cardThe Phantom Knights of Torn Scales
                                                                                              The Phantom Knights of Torn Scales
                                                                                              DARK 3
                                                                                              The Phantom Knights of Torn Scales
                                                                                              • ATK:

                                                                                              • 600

                                                                                              • DEF:

                                                                                              • 1600


                                                                                              You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                                                                                              R Rarity
                                                                                              1 cardWorld Legacy - "World Wand"
                                                                                              R Rarity
                                                                                              1 cardWorld Legacy - "World Wand"
                                                                                              World Legacy - "World Wand"
                                                                                              DARK 8
                                                                                              World Legacy - "World Wand"
                                                                                              • ATK:

                                                                                              • 500

                                                                                              • DEF:

                                                                                              • 2500


                                                                                              This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                              UR Rarity
                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                              UR Rarity
                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                              Ash Blossom & Joyous Spring
                                                                                              FIRE 3
                                                                                              Ash Blossom & Joyous Spring
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 1800


                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                              N Rarity
                                                                                              1 cardOrcust Brass Bombard
                                                                                              N Rarity
                                                                                              1 cardOrcust Brass Bombard
                                                                                              Orcust Brass Bombard
                                                                                              DARK 1
                                                                                              Orcust Brass Bombard
                                                                                              • ATK:

                                                                                              • 500

                                                                                              • DEF:

                                                                                              • 1900


                                                                                              You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn.


                                                                                              R Rarity
                                                                                              1 card"Infernoble Arms - Durendal"
                                                                                              R Rarity
                                                                                              1 card"Infernoble Arms - Durendal"
                                                                                              "Infernoble Arms - Durendal"
                                                                                              Spell Equip
                                                                                              "Infernoble Arms - Durendal"

                                                                                                While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


                                                                                                R Rarity
                                                                                                1 cardAxe of Fools
                                                                                                R Rarity
                                                                                                1 cardAxe of Fools
                                                                                                Axe of Fools
                                                                                                Spell Equip
                                                                                                Axe of Fools

                                                                                                  The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.


                                                                                                  UR Rarity
                                                                                                  2 cardCalled by the Grave
                                                                                                  UR Rarity
                                                                                                  2 cardCalled by the Grave
                                                                                                  Called by the Grave
                                                                                                  Spell Quick
                                                                                                  Called by the Grave

                                                                                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                    Tag(s):

                                                                                                    UR Rarity
                                                                                                    1 cardCrossout Designator
                                                                                                    UR Rarity
                                                                                                    1 cardCrossout Designator
                                                                                                    Crossout Designator
                                                                                                    Spell Quick
                                                                                                    Crossout Designator

                                                                                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                      Tag(s):

                                                                                                      R Rarity
                                                                                                      1 cardD.D.R. - Different Dimension Reincarnation
                                                                                                      R Rarity
                                                                                                      1 cardD.D.R. - Different Dimension Reincarnation
                                                                                                      D.D.R. - Different Dimension Reincarnation
                                                                                                      Spell Equip
                                                                                                      D.D.R. - Different Dimension Reincarnation

                                                                                                        Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


                                                                                                        UR Rarity
                                                                                                        1 cardFoolish Burial
                                                                                                        UR Rarity
                                                                                                        1 cardFoolish Burial
                                                                                                        Foolish Burial
                                                                                                        Spell Normal
                                                                                                        Foolish Burial

                                                                                                          Send 1 monster from your Deck to the GY.




                                                                                                          Tag(s):

                                                                                                          UR Rarity
                                                                                                          2 cardForbidden Droplet
                                                                                                          UR Rarity
                                                                                                          2 cardForbidden Droplet
                                                                                                          Forbidden Droplet
                                                                                                          Spell Quick
                                                                                                          Forbidden Droplet

                                                                                                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                            Tag(s):

                                                                                                            R Rarity
                                                                                                            2 cardFusion Destiny
                                                                                                            R Rarity
                                                                                                            2 cardFusion Destiny
                                                                                                            Fusion Destiny
                                                                                                            Spell Normal
                                                                                                            Fusion Destiny

                                                                                                              Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                                                                                              SR Rarity
                                                                                                              1 cardLiving Fossil
                                                                                                              SR Rarity
                                                                                                              1 cardLiving Fossil
                                                                                                              Living Fossil
                                                                                                              Spell Equip
                                                                                                              Living Fossil

                                                                                                                Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.


                                                                                                                R Rarity
                                                                                                                1 cardOrcustrated Babel
                                                                                                                R Rarity
                                                                                                                1 cardOrcustrated Babel
                                                                                                                Orcustrated Babel
                                                                                                                Spell Field
                                                                                                                Orcustrated Babel

                                                                                                                  You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.


                                                                                                                  R Rarity
                                                                                                                  1 cardOrcustrated Return
                                                                                                                  R Rarity
                                                                                                                  1 cardOrcustrated Return
                                                                                                                  Orcustrated Return
                                                                                                                  Spell Normal
                                                                                                                  Orcustrated Return

                                                                                                                    Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.


                                                                                                                    SR Rarity
                                                                                                                    1 cardOverdone Burial
                                                                                                                    SR Rarity
                                                                                                                    1 cardOverdone Burial
                                                                                                                    Overdone Burial
                                                                                                                    Spell Equip
                                                                                                                    Overdone Burial

                                                                                                                      Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 "Overdone Burial" per turn.


                                                                                                                      SR Rarity
                                                                                                                      3 cardPot of Desires
                                                                                                                      SR Rarity
                                                                                                                      3 cardPot of Desires
                                                                                                                      Pot of Desires
                                                                                                                      Spell Normal
                                                                                                                      Pot of Desires

                                                                                                                        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                                                                        Tag(s):

                                                                                                                        UR Rarity
                                                                                                                        1 cardReinforcement of the Army
                                                                                                                        UR Rarity
                                                                                                                        1 cardReinforcement of the Army
                                                                                                                        Reinforcement of the Army
                                                                                                                        Spell Normal
                                                                                                                        Reinforcement of the Army

                                                                                                                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                                                                          UR Rarity
                                                                                                                          1 cardInfinite Impermanence
                                                                                                                          UR Rarity
                                                                                                                          1 cardInfinite Impermanence
                                                                                                                          Infinite Impermanence
                                                                                                                          Trap Normal
                                                                                                                          Infinite Impermanence

                                                                                                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                            SR Rarity
                                                                                                                            1 cardOrcust Crescendo
                                                                                                                            SR Rarity
                                                                                                                            1 cardOrcust Crescendo
                                                                                                                            Orcust Crescendo
                                                                                                                            Trap Counter
                                                                                                                            Orcust Crescendo

                                                                                                                              When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.


                                                                                                                              R Rarity
                                                                                                                              2 cardPhantom Knights' Fog Blade
                                                                                                                              R Rarity
                                                                                                                              2 cardPhantom Knights' Fog Blade
                                                                                                                              Phantom Knights' Fog Blade
                                                                                                                              Trap Continuous
                                                                                                                              Phantom Knights' Fog Blade

                                                                                                                                Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.


                                                                                                                                SR Rarity
                                                                                                                                1 cardThe Phantom Knights of Shade Brigandine
                                                                                                                                SR Rarity
                                                                                                                                1 cardThe Phantom Knights of Shade Brigandine
                                                                                                                                The Phantom Knights of Shade Brigandine
                                                                                                                                Trap Normal
                                                                                                                                The Phantom Knights of Shade Brigandine

                                                                                                                                  Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                  Destiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                  DARK 8
                                                                                                                                  Destiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                  • ATK:

                                                                                                                                  • 2500

                                                                                                                                  • DEF:

                                                                                                                                  • 2100


                                                                                                                                  1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardAccesscode Talker
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardAccesscode Talker
                                                                                                                                  Accesscode Talker
                                                                                                                                  DARK
                                                                                                                                  Accesscode Talker
                                                                                                                                  • ATK:

                                                                                                                                  • 2300

                                                                                                                                  • LINK-4

                                                                                                                                  Link Arrow:

                                                                                                                                  Top

                                                                                                                                  Left

                                                                                                                                  Right

                                                                                                                                  Bottom


                                                                                                                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                                                  Tag(s):

                                                                                                                                  UR Rarity
                                                                                                                                  1 cardApollousa, Bow of the Goddess
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardApollousa, Bow of the Goddess
                                                                                                                                  Apollousa, Bow of the Goddess
                                                                                                                                  WIND
                                                                                                                                  Apollousa, Bow of the Goddess
                                                                                                                                  • ATK:

                                                                                                                                  • -1

                                                                                                                                  • LINK-4

                                                                                                                                  Link Arrow:

                                                                                                                                  Top

                                                                                                                                  Bottom-Left

                                                                                                                                  Bottom

                                                                                                                                  Bottom-Right


                                                                                                                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                                                                                  SR Rarity
                                                                                                                                  1 cardBarricadeborg Blocker
                                                                                                                                  SR Rarity
                                                                                                                                  1 cardBarricadeborg Blocker
                                                                                                                                  Barricadeborg Blocker
                                                                                                                                  DARK
                                                                                                                                  Barricadeborg Blocker
                                                                                                                                  • ATK:

                                                                                                                                  • 1000

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Left

                                                                                                                                  Bottom


                                                                                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                                                                                                  SR Rarity
                                                                                                                                  2 cardGalatea, the Orcust Automaton
                                                                                                                                  SR Rarity
                                                                                                                                  2 cardGalatea, the Orcust Automaton
                                                                                                                                  Galatea, the Orcust Automaton
                                                                                                                                  DARK
                                                                                                                                  Galatea, the Orcust Automaton
                                                                                                                                  • ATK:

                                                                                                                                  • 1800

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Top-Right

                                                                                                                                  Bottom-Left


                                                                                                                                  2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardI:P Masquerena
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardI:P Masquerena
                                                                                                                                  I:P Masquerena
                                                                                                                                  DARK
                                                                                                                                  I:P Masquerena
                                                                                                                                  • ATK:

                                                                                                                                  • 800

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Bottom-Left

                                                                                                                                  Bottom-Right


                                                                                                                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardIsolde, Two Tales of the Noble Knights
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardIsolde, Two Tales of the Noble Knights
                                                                                                                                  Isolde, Two Tales of the Noble Knights
                                                                                                                                  LIGHT
                                                                                                                                  Isolde, Two Tales of the Noble Knights
                                                                                                                                  • ATK:

                                                                                                                                  • 1600

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Bottom-Left

                                                                                                                                  Bottom-Right


                                                                                                                                  2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  1 cardKnightmare Phoenix
                                                                                                                                  SR Rarity
                                                                                                                                  1 cardKnightmare Phoenix
                                                                                                                                  Knightmare Phoenix
                                                                                                                                  FIRE
                                                                                                                                  Knightmare Phoenix
                                                                                                                                  • ATK:

                                                                                                                                  • 1900

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Top

                                                                                                                                  Right


                                                                                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardKnightmare Unicorn
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardKnightmare Unicorn
                                                                                                                                  Knightmare Unicorn
                                                                                                                                  DARK
                                                                                                                                  Knightmare Unicorn
                                                                                                                                  • ATK:

                                                                                                                                  • 2200

                                                                                                                                  • LINK-3

                                                                                                                                  Link Arrow:

                                                                                                                                  Left

                                                                                                                                  Right

                                                                                                                                  Bottom


                                                                                                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardLinkuriboh
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardLinkuriboh
                                                                                                                                  Linkuriboh
                                                                                                                                  DARK
                                                                                                                                  Linkuriboh
                                                                                                                                  • ATK:

                                                                                                                                  • 300

                                                                                                                                  • LINK-1

                                                                                                                                  Link Arrow:

                                                                                                                                  Bottom


                                                                                                                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  1 cardLongirsu, the Orcust Orchestrator
                                                                                                                                  SR Rarity
                                                                                                                                  1 cardLongirsu, the Orcust Orchestrator
                                                                                                                                  Longirsu, the Orcust Orchestrator
                                                                                                                                  DARK
                                                                                                                                  Longirsu, the Orcust Orchestrator
                                                                                                                                  • ATK:

                                                                                                                                  • 2500

                                                                                                                                  • LINK-3

                                                                                                                                  Link Arrow:

                                                                                                                                  Top-Left

                                                                                                                                  Top

                                                                                                                                  Bottom-Right


                                                                                                                                  2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardPredaplant Verte Anaconda
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardPredaplant Verte Anaconda
                                                                                                                                  Predaplant Verte Anaconda
                                                                                                                                  DARK
                                                                                                                                  Predaplant Verte Anaconda
                                                                                                                                  • ATK:

                                                                                                                                  • 500

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Bottom-Left

                                                                                                                                  Bottom-Right


                                                                                                                                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardThe Phantom Knights of Rusty Bardiche
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardThe Phantom Knights of Rusty Bardiche
                                                                                                                                  The Phantom Knights of Rusty Bardiche
                                                                                                                                  DARK
                                                                                                                                  The Phantom Knights of Rusty Bardiche
                                                                                                                                  • ATK:

                                                                                                                                  • 2100

                                                                                                                                  • LINK-3

                                                                                                                                  Link Arrow:

                                                                                                                                  Right

                                                                                                                                  Bottom-Left

                                                                                                                                  Bottom-Right


                                                                                                                                  2+ DARK monsters During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardDingirsu, the Orcust of the Evening Star
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardDingirsu, the Orcust of the Evening Star
                                                                                                                                  Dingirsu, the Orcust of the Evening Star
                                                                                                                                  DARK
                                                                                                                                  Dingirsu, the Orcust of the Evening Star
                                                                                                                                  • ATK:

                                                                                                                                  • 2600

                                                                                                                                  • DEF:

                                                                                                                                  • 2100


                                                                                                                                  2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                                                                                                                  7/Hạng 7

                                                                                                                                  ice (42715630)

                                                                                                                                  Need 29 UR

                                                                                                                                  UR Rarity
                                                                                                                                  Mathmech Circular3 card
                                                                                                                                  UR Rarity
                                                                                                                                  Maxx "C"3 card
                                                                                                                                  UR Rarity
                                                                                                                                  Accesscode Talker1 card
                                                                                                                                  UR Rarity
                                                                                                                                  Decode Talker Heatsoul1 card
                                                                                                                                  UR Rarity
                                                                                                                                  I:P Masquerena1 card
                                                                                                                                  UR Rarity
                                                                                                                                  Mekk-Knight Crusadia Avramax1 card
                                                                                                                                  UR Rarity
                                                                                                                                  Salamangreat Almiraj1 card
                                                                                                                                  UR Rarity
                                                                                                                                  Ash Blossom & Joyous Spring3 card
                                                                                                                                  UR Rarity
                                                                                                                                  Effect Veiler2 card
                                                                                                                                  UR Rarity
                                                                                                                                  Ghost Belle & Haunted Mansion2 card
                                                                                                                                  UR Rarity
                                                                                                                                  Primathmech Alembertian2 card
                                                                                                                                  UR Rarity
                                                                                                                                  Called by the Grave2 card
                                                                                                                                  UR Rarity
                                                                                                                                  Crossout Designator1 card
                                                                                                                                  UR Rarity
                                                                                                                                  Cynet Mining3 card
                                                                                                                                  UR Rarity
                                                                                                                                  Forbidden Droplet1 card
                                                                                                                                  UR Rarity
                                                                                                                                  Harpie's Feather Duster1 card
                                                                                                                                  UR Rarity
                                                                                                                                  Infinite Impermanence1 card

                                                                                                                                  Main: 42 Extra: 15

                                                                                                                                  R Rarity
                                                                                                                                  1 cardCode Generator
                                                                                                                                  R Rarity
                                                                                                                                  1 cardCode Generator
                                                                                                                                  Code Generator
                                                                                                                                  EARTH 3
                                                                                                                                  Code Generator
                                                                                                                                  • ATK:

                                                                                                                                  • 1300

                                                                                                                                  • DEF:

                                                                                                                                  • 500


                                                                                                                                  If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.


                                                                                                                                  R Rarity
                                                                                                                                  1 cardMathmech Addition
                                                                                                                                  R Rarity
                                                                                                                                  1 cardMathmech Addition
                                                                                                                                  Mathmech Addition
                                                                                                                                  FIRE 4
                                                                                                                                  Mathmech Addition
                                                                                                                                  • ATK:

                                                                                                                                  • 1000

                                                                                                                                  • DEF:

                                                                                                                                  • 1000


                                                                                                                                  You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  3 cardMathmech Circular
                                                                                                                                  UR Rarity
                                                                                                                                  3 cardMathmech Circular
                                                                                                                                  Mathmech Circular
                                                                                                                                  LIGHT 4
                                                                                                                                  Mathmech Circular
                                                                                                                                  • ATK:

                                                                                                                                  • 1500

                                                                                                                                  • DEF:

                                                                                                                                  • 1500


                                                                                                                                  You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                                                                                                                                  R Rarity
                                                                                                                                  1 cardMathmech Subtraction
                                                                                                                                  R Rarity
                                                                                                                                  1 cardMathmech Subtraction
                                                                                                                                  Mathmech Subtraction
                                                                                                                                  FIRE 4
                                                                                                                                  Mathmech Subtraction
                                                                                                                                  • ATK:

                                                                                                                                  • 1000

                                                                                                                                  • DEF:

                                                                                                                                  • 1000


                                                                                                                                  You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  3 cardMaxx "C"
                                                                                                                                  UR Rarity
                                                                                                                                  3 cardMaxx "C"
                                                                                                                                  Maxx "C"
                                                                                                                                  EARTH 2
                                                                                                                                  Maxx "C"
                                                                                                                                  • ATK:

                                                                                                                                  • 500

                                                                                                                                  • DEF:

                                                                                                                                  • 200


                                                                                                                                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  3 cardMicro Coder
                                                                                                                                  SR Rarity
                                                                                                                                  3 cardMicro Coder
                                                                                                                                  Micro Coder
                                                                                                                                  DARK 1
                                                                                                                                  Micro Coder
                                                                                                                                  • ATK:

                                                                                                                                  • 300

                                                                                                                                  • DEF:

                                                                                                                                  • 0


                                                                                                                                  If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.


                                                                                                                                  N Rarity
                                                                                                                                  3 cardParallel eXceed
                                                                                                                                  N Rarity
                                                                                                                                  3 cardParallel eXceed
                                                                                                                                  Parallel eXceed
                                                                                                                                  WIND 8
                                                                                                                                  Parallel eXceed
                                                                                                                                  • ATK:

                                                                                                                                  • 2000

                                                                                                                                  • DEF:

                                                                                                                                  • 2000


                                                                                                                                  If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                                                                                                                                  UR Rarity
                                                                                                                                  3 cardAsh Blossom & Joyous Spring
                                                                                                                                  UR Rarity
                                                                                                                                  3 cardAsh Blossom & Joyous Spring
                                                                                                                                  Ash Blossom & Joyous Spring
                                                                                                                                  FIRE 3
                                                                                                                                  Ash Blossom & Joyous Spring
                                                                                                                                  • ATK:

                                                                                                                                  • 0

                                                                                                                                  • DEF:

                                                                                                                                  • 1800


                                                                                                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  2 cardEffect Veiler
                                                                                                                                  UR Rarity
                                                                                                                                  2 cardEffect Veiler
                                                                                                                                  Effect Veiler
                                                                                                                                  LIGHT 1
                                                                                                                                  Effect Veiler
                                                                                                                                  • ATK:

                                                                                                                                  • 0

                                                                                                                                  • DEF:

                                                                                                                                  • 0


                                                                                                                                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                                                  UR Rarity
                                                                                                                                  2 cardGhost Belle & Haunted Mansion
                                                                                                                                  UR Rarity
                                                                                                                                  2 cardGhost Belle & Haunted Mansion
                                                                                                                                  Ghost Belle & Haunted Mansion
                                                                                                                                  EARTH 3
                                                                                                                                  Ghost Belle & Haunted Mansion
                                                                                                                                  • ATK:

                                                                                                                                  • 0

                                                                                                                                  • DEF:

                                                                                                                                  • 1800


                                                                                                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                                                                                                                  R Rarity
                                                                                                                                  2 cardMathmech Diameter
                                                                                                                                  R Rarity
                                                                                                                                  2 cardMathmech Diameter
                                                                                                                                  Mathmech Diameter
                                                                                                                                  LIGHT 4
                                                                                                                                  Mathmech Diameter
                                                                                                                                  • ATK:

                                                                                                                                  • 1000

                                                                                                                                  • DEF:

                                                                                                                                  • 1500


                                                                                                                                  When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  1 cardMathmech Nabla
                                                                                                                                  SR Rarity
                                                                                                                                  1 cardMathmech Nabla
                                                                                                                                  Mathmech Nabla
                                                                                                                                  DARK 4
                                                                                                                                  Mathmech Nabla
                                                                                                                                  • ATK:

                                                                                                                                  • 1000

                                                                                                                                  • DEF:

                                                                                                                                  • 1500


                                                                                                                                  You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  2 cardMathmech Sigma
                                                                                                                                  SR Rarity
                                                                                                                                  2 cardMathmech Sigma
                                                                                                                                  Mathmech Sigma
                                                                                                                                  LIGHT 4
                                                                                                                                  Mathmech Sigma
                                                                                                                                  • ATK:

                                                                                                                                  • 1000

                                                                                                                                  • DEF:

                                                                                                                                  • 1500


                                                                                                                                  If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                                                                                                                                  UR Rarity
                                                                                                                                  2 cardCalled by the Grave
                                                                                                                                  UR Rarity
                                                                                                                                  2 cardCalled by the Grave
                                                                                                                                  Called by the Grave
                                                                                                                                  Spell Quick
                                                                                                                                  Called by the Grave

                                                                                                                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                    Tag(s):

                                                                                                                                    UR Rarity
                                                                                                                                    1 cardCrossout Designator
                                                                                                                                    UR Rarity
                                                                                                                                    1 cardCrossout Designator
                                                                                                                                    Crossout Designator
                                                                                                                                    Spell Quick
                                                                                                                                    Crossout Designator

                                                                                                                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                                      Tag(s):

                                                                                                                                      UR Rarity
                                                                                                                                      3 cardCynet Mining
                                                                                                                                      UR Rarity
                                                                                                                                      3 cardCynet Mining
                                                                                                                                      Cynet Mining
                                                                                                                                      Spell Normal
                                                                                                                                      Cynet Mining

                                                                                                                                        Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                                                                        UR Rarity
                                                                                                                                        1 cardForbidden Droplet
                                                                                                                                        UR Rarity
                                                                                                                                        1 cardForbidden Droplet
                                                                                                                                        Forbidden Droplet
                                                                                                                                        Spell Quick
                                                                                                                                        Forbidden Droplet

                                                                                                                                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                                                          Tag(s):

                                                                                                                                          UR Rarity
                                                                                                                                          1 cardHarpie's Feather Duster
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardHarpie's Feather Duster
                                                                                                                                          Harpie's Feather Duster
                                                                                                                                          Spell Normal
                                                                                                                                          Harpie's Feather Duster

                                                                                                                                            Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                                            Tag(s):

                                                                                                                                            N Rarity
                                                                                                                                            1 cardMathmech Equation
                                                                                                                                            N Rarity
                                                                                                                                            1 cardMathmech Equation
                                                                                                                                            Mathmech Equation
                                                                                                                                            Spell Normal
                                                                                                                                            Mathmech Equation

                                                                                                                                              Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                                                                                                                                              SR Rarity
                                                                                                                                              3 cardSmall World
                                                                                                                                              SR Rarity
                                                                                                                                              3 cardSmall World
                                                                                                                                              Small World
                                                                                                                                              Spell Normal
                                                                                                                                              Small World

                                                                                                                                                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                                                                                                                                R Rarity
                                                                                                                                                1 cardCynet Conflict
                                                                                                                                                R Rarity
                                                                                                                                                1 cardCynet Conflict
                                                                                                                                                Cynet Conflict
                                                                                                                                                Trap Counter
                                                                                                                                                Cynet Conflict

                                                                                                                                                  When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.


                                                                                                                                                  UR Rarity
                                                                                                                                                  1 cardInfinite Impermanence
                                                                                                                                                  UR Rarity
                                                                                                                                                  1 cardInfinite Impermanence
                                                                                                                                                  Infinite Impermanence
                                                                                                                                                  Trap Normal
                                                                                                                                                  Infinite Impermanence

                                                                                                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                    N Rarity
                                                                                                                                                    1 cardMathmech Superfactorial
                                                                                                                                                    N Rarity
                                                                                                                                                    1 cardMathmech Superfactorial
                                                                                                                                                    Mathmech Superfactorial
                                                                                                                                                    Trap Normal
                                                                                                                                                    Mathmech Superfactorial

                                                                                                                                                      Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardAccesscode Talker
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardAccesscode Talker
                                                                                                                                                      Accesscode Talker
                                                                                                                                                      DARK
                                                                                                                                                      Accesscode Talker
                                                                                                                                                      • ATK:

                                                                                                                                                      • 2300

                                                                                                                                                      • LINK-4

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Top

                                                                                                                                                      Left

                                                                                                                                                      Right

                                                                                                                                                      Bottom


                                                                                                                                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                                                                      Tag(s):

                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardCode Talker Inverted
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardCode Talker Inverted
                                                                                                                                                      Code Talker Inverted
                                                                                                                                                      LIGHT
                                                                                                                                                      Code Talker Inverted
                                                                                                                                                      • ATK:

                                                                                                                                                      • 1300

                                                                                                                                                      • LINK-2

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Left

                                                                                                                                                      Right


                                                                                                                                                      2 Cyberse monsters If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of "Code Talker Inverted" once per turn.


                                                                                                                                                      R Rarity
                                                                                                                                                      1 cardCyberse Wicckid
                                                                                                                                                      R Rarity
                                                                                                                                                      1 cardCyberse Wicckid
                                                                                                                                                      Cyberse Wicckid
                                                                                                                                                      DARK
                                                                                                                                                      Cyberse Wicckid
                                                                                                                                                      • ATK:

                                                                                                                                                      • 800

                                                                                                                                                      • LINK-2

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Bottom

                                                                                                                                                      Bottom-Right


                                                                                                                                                      2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardDecode Talker Heatsoul
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardDecode Talker Heatsoul
                                                                                                                                                      Decode Talker Heatsoul
                                                                                                                                                      FIRE
                                                                                                                                                      Decode Talker Heatsoul
                                                                                                                                                      • ATK:

                                                                                                                                                      • 2300

                                                                                                                                                      • LINK-3

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Top

                                                                                                                                                      Bottom-Left

                                                                                                                                                      Bottom-Right


                                                                                                                                                      2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardI:P Masquerena
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardI:P Masquerena
                                                                                                                                                      I:P Masquerena
                                                                                                                                                      DARK
                                                                                                                                                      I:P Masquerena
                                                                                                                                                      • ATK:

                                                                                                                                                      • 800

                                                                                                                                                      • LINK-2

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Bottom-Left

                                                                                                                                                      Bottom-Right


                                                                                                                                                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardLinguriboh
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardLinguriboh
                                                                                                                                                      Linguriboh
                                                                                                                                                      DARK
                                                                                                                                                      Linguriboh
                                                                                                                                                      • ATK:

                                                                                                                                                      • 300

                                                                                                                                                      • LINK-1

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Bottom-Left


                                                                                                                                                      1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardMekk-Knight Crusadia Avramax
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardMekk-Knight Crusadia Avramax
                                                                                                                                                      Mekk-Knight Crusadia Avramax
                                                                                                                                                      LIGHT
                                                                                                                                                      Mekk-Knight Crusadia Avramax
                                                                                                                                                      • ATK:

                                                                                                                                                      • 3000

                                                                                                                                                      • LINK-4

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Left

                                                                                                                                                      Right

                                                                                                                                                      Bottom-Left

                                                                                                                                                      Bottom-Right


                                                                                                                                                      2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardSalamangreat Almiraj
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardSalamangreat Almiraj
                                                                                                                                                      Salamangreat Almiraj
                                                                                                                                                      FIRE
                                                                                                                                                      Salamangreat Almiraj
                                                                                                                                                      • ATK:

                                                                                                                                                      • 0

                                                                                                                                                      • LINK-1

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Bottom-Right


                                                                                                                                                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardSplash Mage
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardSplash Mage
                                                                                                                                                      Splash Mage
                                                                                                                                                      WATER
                                                                                                                                                      Splash Mage
                                                                                                                                                      • ATK:

                                                                                                                                                      • 1100

                                                                                                                                                      • LINK-2

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Top-Right

                                                                                                                                                      Bottom-Right


                                                                                                                                                      2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardTranscode Talker
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardTranscode Talker
                                                                                                                                                      Transcode Talker
                                                                                                                                                      EARTH
                                                                                                                                                      Transcode Talker
                                                                                                                                                      • ATK:

                                                                                                                                                      • 2300

                                                                                                                                                      • LINK-3

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Top

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                                                                                                                                                      2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                                                                                                                      N Rarity
                                                                                                                                                      1 cardUpdate Jammer
                                                                                                                                                      N Rarity
                                                                                                                                                      1 cardUpdate Jammer
                                                                                                                                                      Update Jammer
                                                                                                                                                      WIND
                                                                                                                                                      Update Jammer
                                                                                                                                                      • ATK:

                                                                                                                                                      • 2000

                                                                                                                                                      • LINK-2

                                                                                                                                                      Link Arrow:

                                                                                                                                                      Top

                                                                                                                                                      Left


                                                                                                                                                      2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                      EARTH
                                                                                                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                                                      • ATK:

                                                                                                                                                      • 2100

                                                                                                                                                      • DEF:

                                                                                                                                                      • 2000


                                                                                                                                                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                                                                      UR Rarity
                                                                                                                                                      2 cardPrimathmech Alembertian
                                                                                                                                                      UR Rarity
                                                                                                                                                      2 cardPrimathmech Alembertian
                                                                                                                                                      Primathmech Alembertian
                                                                                                                                                      EARTH
                                                                                                                                                      Primathmech Alembertian
                                                                                                                                                      • ATK:

                                                                                                                                                      • 2000

                                                                                                                                                      • DEF:

                                                                                                                                                      • 0


                                                                                                                                                      2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardPrimathmech Laplacian
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardPrimathmech Laplacian
                                                                                                                                                      Primathmech Laplacian
                                                                                                                                                      EARTH
                                                                                                                                                      Primathmech Laplacian
                                                                                                                                                      • ATK:

                                                                                                                                                      • 2000

                                                                                                                                                      • DEF:

                                                                                                                                                      • 0


                                                                                                                                                      3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                                                                                                                                      8/Hạng 8

                                                                                                                                                      I3o (21467035)

                                                                                                                                                      Need 21 UR

                                                                                                                                                      UR Rarity
                                                                                                                                                      Maxx "C"2 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Nibiru, the Primal Being1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Marincess Aqua Argonaut1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Marincess Coral Triangle1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Worldsea Dragon Zealantis1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Ash Blossom & Joyous Spring3 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Abyss Dweller1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Number 4: Stealth Kragen1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Called by the Grave2 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Cynet Mining3 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Forbidden Droplet1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Lightning Storm1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Monster Reborn1 card
                                                                                                                                                      UR Rarity
                                                                                                                                                      Infinite Impermanence2 card

                                                                                                                                                      Main: 40 Extra: 15

                                                                                                                                                      SR Rarity
                                                                                                                                                      2 cardD.D. Crow
                                                                                                                                                      SR Rarity
                                                                                                                                                      2 cardD.D. Crow
                                                                                                                                                      D.D. Crow
                                                                                                                                                      DARK 1
                                                                                                                                                      D.D. Crow
                                                                                                                                                      • ATK:

                                                                                                                                                      • 100

                                                                                                                                                      • DEF:

                                                                                                                                                      • 100


                                                                                                                                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                                                                                      N Rarity
                                                                                                                                                      1 cardMarincess Basilalima
                                                                                                                                                      N Rarity
                                                                                                                                                      1 cardMarincess Basilalima
                                                                                                                                                      Marincess Basilalima
                                                                                                                                                      WATER 4
                                                                                                                                                      Marincess Basilalima
                                                                                                                                                      • ATK:

                                                                                                                                                      • 600

                                                                                                                                                      • DEF:

                                                                                                                                                      • 2100


                                                                                                                                                      If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of "Marincess Basilalima" once per turn. ● You can banish 1 "Marincess" Trap from your GY; add 1 "Marincess" Trap with a different name from your Deck to your hand. ● If this card is banished: You can target 1 face-up monster you control; it gains 600 ATK.


                                                                                                                                                      SR Rarity
                                                                                                                                                      3 cardMarincess Blue Tang
                                                                                                                                                      SR Rarity
                                                                                                                                                      3 cardMarincess Blue Tang
                                                                                                                                                      Marincess Blue Tang
                                                                                                                                                      WATER 4
                                                                                                                                                      Marincess Blue Tang
                                                                                                                                                      • ATK:

                                                                                                                                                      • 1500

                                                                                                                                                      • DEF:

                                                                                                                                                      • 1200


                                                                                                                                                      If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.


                                                                                                                                                      N Rarity
                                                                                                                                                      1 cardMarincess Mandarin
                                                                                                                                                      N Rarity
                                                                                                                                                      1 cardMarincess Mandarin
                                                                                                                                                      Marincess Mandarin
                                                                                                                                                      WATER 1
                                                                                                                                                      Marincess Mandarin
                                                                                                                                                      • ATK:

                                                                                                                                                      • 100

                                                                                                                                                      • DEF:

                                                                                                                                                      • 100


                                                                                                                                                      If you control 2 or more "Marincess" monsters, while this card is in your hand or GY: You can target 1 WATER Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of "Marincess Mandarin" once per turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      2 cardMarincess Pascalus
                                                                                                                                                      SR Rarity
                                                                                                                                                      2 cardMarincess Pascalus
                                                                                                                                                      Marincess Pascalus
                                                                                                                                                      WATER 4
                                                                                                                                                      Marincess Pascalus
                                                                                                                                                      • ATK:

                                                                                                                                                      • 1200

                                                                                                                                                      • DEF:

                                                                                                                                                      • 2000


                                                                                                                                                      If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.


                                                                                                                                                      R Rarity
                                                                                                                                                      3 cardMarincess Sea Horse
                                                                                                                                                      R Rarity
                                                                                                                                                      3 cardMarincess Sea Horse
                                                                                                                                                      Marincess Sea Horse
                                                                                                                                                      WATER 3
                                                                                                                                                      Marincess Sea Horse
                                                                                                                                                      • ATK:

                                                                                                                                                      • 1400

                                                                                                                                                      • DEF:

                                                                                                                                                      • 1000


                                                                                                                                                      You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      3 cardMarincess Springirl
                                                                                                                                                      SR Rarity
                                                                                                                                                      3 cardMarincess Springirl
                                                                                                                                                      Marincess Springirl
                                                                                                                                                      WATER 4
                                                                                                                                                      Marincess Springirl
                                                                                                                                                      • ATK:

                                                                                                                                                      • 1200

                                                                                                                                                      • DEF:

                                                                                                                                                      • 1000


                                                                                                                                                      You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      2 cardMaxx "C"
                                                                                                                                                      UR Rarity
                                                                                                                                                      2 cardMaxx "C"
                                                                                                                                                      Maxx "C"
                                                                                                                                                      EARTH 2
                                                                                                                                                      Maxx "C"
                                                                                                                                                      • ATK:

                                                                                                                                                      • 500

                                                                                                                                                      • DEF:

                                                                                                                                                      • 200


                                                                                                                                                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardNibiru, the Primal Being
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardNibiru, the Primal Being
                                                                                                                                                      Nibiru, the Primal Being
                                                                                                                                                      LIGHT 11
                                                                                                                                                      Nibiru, the Primal Being
                                                                                                                                                      • ATK:

                                                                                                                                                      • 3000

                                                                                                                                                      • DEF:

                                                                                                                                                      • 600


                                                                                                                                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                                                      R Rarity
                                                                                                                                                      2 cardSilent Sea Nettle
                                                                                                                                                      R Rarity
                                                                                                                                                      2 cardSilent Sea Nettle
                                                                                                                                                      Silent Sea Nettle
                                                                                                                                                      WATER 4
                                                                                                                                                      Silent Sea Nettle
                                                                                                                                                      • ATK:

                                                                                                                                                      • 800

                                                                                                                                                      • DEF:

                                                                                                                                                      • 1300


                                                                                                                                                      If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn.


                                                                                                                                                      UR Rarity
                                                                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                                                                      UR Rarity
                                                                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                                                                      Ash Blossom & Joyous Spring
                                                                                                                                                      FIRE 3
                                                                                                                                                      Ash Blossom & Joyous Spring
                                                                                                                                                      • ATK:

                                                                                                                                                      • 0

                                                                                                                                                      • DEF:

                                                                                                                                                      • 1800


                                                                                                                                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      3 cardBook of Eclipse
                                                                                                                                                      SR Rarity
                                                                                                                                                      3 cardBook of Eclipse
                                                                                                                                                      Book of Eclipse
                                                                                                                                                      Spell Quick
                                                                                                                                                      Book of Eclipse

                                                                                                                                                        Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                                                                                                                                        UR Rarity
                                                                                                                                                        2 cardCalled by the Grave
                                                                                                                                                        UR Rarity
                                                                                                                                                        2 cardCalled by the Grave
                                                                                                                                                        Called by the Grave
                                                                                                                                                        Spell Quick
                                                                                                                                                        Called by the Grave

                                                                                                                                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                                          Tag(s):

                                                                                                                                                          UR Rarity
                                                                                                                                                          3 cardCynet Mining
                                                                                                                                                          UR Rarity
                                                                                                                                                          3 cardCynet Mining
                                                                                                                                                          Cynet Mining
                                                                                                                                                          Spell Normal
                                                                                                                                                          Cynet Mining

                                                                                                                                                            Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardForbidden Droplet
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardForbidden Droplet
                                                                                                                                                            Forbidden Droplet
                                                                                                                                                            Spell Quick
                                                                                                                                                            Forbidden Droplet

                                                                                                                                                              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                                                                              Tag(s):

                                                                                                                                                              UR Rarity
                                                                                                                                                              1 cardLightning Storm
                                                                                                                                                              UR Rarity
                                                                                                                                                              1 cardLightning Storm
                                                                                                                                                              Lightning Storm
                                                                                                                                                              Spell Normal
                                                                                                                                                              Lightning Storm

                                                                                                                                                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                                                                                                                                Tag(s):

                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardMarincess Battle Ocean
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardMarincess Battle Ocean
                                                                                                                                                                Marincess Battle Ocean
                                                                                                                                                                Spell Field
                                                                                                                                                                Marincess Battle Ocean

                                                                                                                                                                  All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardMarincess Dive
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardMarincess Dive
                                                                                                                                                                  Marincess Dive
                                                                                                                                                                  Spell Normal
                                                                                                                                                                  Marincess Dive

                                                                                                                                                                    Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.


                                                                                                                                                                    UR Rarity
                                                                                                                                                                    1 cardMonster Reborn
                                                                                                                                                                    UR Rarity
                                                                                                                                                                    1 cardMonster Reborn
                                                                                                                                                                    Monster Reborn
                                                                                                                                                                    Spell Normal
                                                                                                                                                                    Monster Reborn

                                                                                                                                                                      Target 1 monster in either GY; Special Summon it.




                                                                                                                                                                      Tag(s):

                                                                                                                                                                      UR Rarity
                                                                                                                                                                      2 cardInfinite Impermanence
                                                                                                                                                                      UR Rarity
                                                                                                                                                                      2 cardInfinite Impermanence
                                                                                                                                                                      Infinite Impermanence
                                                                                                                                                                      Trap Normal
                                                                                                                                                                      Infinite Impermanence

                                                                                                                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                        R Rarity
                                                                                                                                                                        1 cardMarincess Wave
                                                                                                                                                                        R Rarity
                                                                                                                                                                        1 cardMarincess Wave
                                                                                                                                                                        Marincess Wave
                                                                                                                                                                        Trap Normal
                                                                                                                                                                        Marincess Wave

                                                                                                                                                                          If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardMarincess Aqua Argonaut
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardMarincess Aqua Argonaut
                                                                                                                                                                          Marincess Aqua Argonaut
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Aqua Argonaut
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2300

                                                                                                                                                                          • LINK-4

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Top

                                                                                                                                                                          Left

                                                                                                                                                                          Right

                                                                                                                                                                          Bottom


                                                                                                                                                                          2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                                                                                                                                                                          R Rarity
                                                                                                                                                                          2 cardMarincess Blue Slug
                                                                                                                                                                          R Rarity
                                                                                                                                                                          2 cardMarincess Blue Slug
                                                                                                                                                                          Marincess Blue Slug
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Blue Slug
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1500

                                                                                                                                                                          • LINK-1

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Bottom


                                                                                                                                                                          1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


                                                                                                                                                                          SR Rarity
                                                                                                                                                                          2 cardMarincess Coral Anemone
                                                                                                                                                                          SR Rarity
                                                                                                                                                                          2 cardMarincess Coral Anemone
                                                                                                                                                                          Marincess Coral Anemone
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Coral Anemone
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2000

                                                                                                                                                                          • LINK-2

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Left

                                                                                                                                                                          Bottom


                                                                                                                                                                          2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardMarincess Coral Triangle
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardMarincess Coral Triangle
                                                                                                                                                                          Marincess Coral Triangle
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Coral Triangle
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1500

                                                                                                                                                                          • LINK-3

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Top

                                                                                                                                                                          Bottom-Left

                                                                                                                                                                          Bottom-Right


                                                                                                                                                                          2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.


                                                                                                                                                                          R Rarity
                                                                                                                                                                          1 cardMarincess Crystal Heart
                                                                                                                                                                          R Rarity
                                                                                                                                                                          1 cardMarincess Crystal Heart
                                                                                                                                                                          Marincess Crystal Heart
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Crystal Heart
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 0

                                                                                                                                                                          • LINK-2

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Bottom-Left

                                                                                                                                                                          Bottom-Right


                                                                                                                                                                          2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.


                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardMarincess Great Bubble Reef
                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardMarincess Great Bubble Reef
                                                                                                                                                                          Marincess Great Bubble Reef
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Great Bubble Reef
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2600

                                                                                                                                                                          • LINK-4

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Left

                                                                                                                                                                          Right

                                                                                                                                                                          Bottom

                                                                                                                                                                          Bottom-Right


                                                                                                                                                                          2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.


                                                                                                                                                                          R Rarity
                                                                                                                                                                          1 cardMarincess Marbled Rock
                                                                                                                                                                          R Rarity
                                                                                                                                                                          1 cardMarincess Marbled Rock
                                                                                                                                                                          Marincess Marbled Rock
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Marbled Rock
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2500

                                                                                                                                                                          • LINK-3

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Left

                                                                                                                                                                          Right

                                                                                                                                                                          Bottom


                                                                                                                                                                          2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.


                                                                                                                                                                          R Rarity
                                                                                                                                                                          2 cardMarincess Sea Angel
                                                                                                                                                                          R Rarity
                                                                                                                                                                          2 cardMarincess Sea Angel
                                                                                                                                                                          Marincess Sea Angel
                                                                                                                                                                          WATER
                                                                                                                                                                          Marincess Sea Angel
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1000

                                                                                                                                                                          • LINK-1

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Left


                                                                                                                                                                          1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.


                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardSplash Mage
                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardSplash Mage
                                                                                                                                                                          Splash Mage
                                                                                                                                                                          WATER
                                                                                                                                                                          Splash Mage
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1100

                                                                                                                                                                          • LINK-2

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Top-Right

                                                                                                                                                                          Bottom-Right


                                                                                                                                                                          2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardWorldsea Dragon Zealantis
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardWorldsea Dragon Zealantis
                                                                                                                                                                          Worldsea Dragon Zealantis
                                                                                                                                                                          WATER
                                                                                                                                                                          Worldsea Dragon Zealantis
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2500

                                                                                                                                                                          • LINK-4

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                                                                                                                                                                          1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardAbyss Dweller
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardAbyss Dweller
                                                                                                                                                                          Abyss Dweller
                                                                                                                                                                          WATER
                                                                                                                                                                          Abyss Dweller
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1700

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1400


                                                                                                                                                                          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardNumber 4: Stealth Kragen
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardNumber 4: Stealth Kragen
                                                                                                                                                                          Number 4: Stealth Kragen
                                                                                                                                                                          WATER
                                                                                                                                                                          Number 4: Stealth Kragen
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1900

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1500


                                                                                                                                                                          2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.



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